Why can't I equip high tier swords when using Royal shield? Can someone tell me about the correct gear sets?
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Why can't I equip high tier swords when using Royal shield? Can someone tell me about the correct gear sets?
I did 2 hours of research to find the answer to this bizarre question. If you look at it on the surface it seems obvious, get lucky to find 15 scrolls of upgrade, and apply it to a greataxe +3, to get a +18 which deals 23-153 damage. Spoiler alert this is not the greatest amount of damage possible, far from it.
If you don't care about EVERYTHING you need to deal the most damage, then just look at this amount possible 1112.9 damage!!!!!
First off you can get a +19 greataxe if you reforge them at the troll blacksmith. An axe that's at least +3 (upgraded from scrolls or planning to upgrade axe) and a an axe that is any tier (not upgraded from scrolls). It will add a +1 to the greataxe, making the best upgraded one a +19. So 159 damage.
Whetstones can balance weapons and armor, so balance it for damage, you will deal 1.5x more damage. Now it's 238.5 damage.
Assassins can deal 1.6x more damage if they are invisible for long enough. Up the damage to 381.6 damage.
Here are some minor damage buffs, 20 strength when the greataxe has a weight of 15, sucker punch tier II is 2+ damage, ring of force +2 deals 3 extra damage, and ring of might +2 is 3 extra strength (so +3 damage). After all of that you can deal up to 400 damage.
Lastly debuffs, doomed makes enemies take double damage, and vulnerable makes enemies take 33% more damage. Making the highest possible damage 1070.4, or if you have 10 potions of Adrenaline Surge at the same time, then the final damage outputs maximum amount being that final number of 1112.9!
If you know anything else to increase damage, or something that is wrong in this forum post let me know.
Btw the most damage I ever did was 273 damage to an evil eye. (+10 greataxe, with assassin class)
Aight, so I realize huntress is extremely good late-game. But in early game (I mean floors 1-5), I keep dying, mostly (ahahaha, by mostly I mean always) because:
(Useful) seeds are always rare for me.
I usually get no armor. (Not even the ghost is helpful, yes I ask him for armor)
Rings are also rare
Wands are more of... uncommon... for me. (both rings and wands are rarely useful, I got a ring of elements once, but it was cursed and -3, you can assume how useful it was...)
By the time a get to slime, I barely have anything, I mean, usually, I have an enchanted dagger but I'd be lucky to have a level 3 Boomerang.
Collapsed vaults (only flooded) do not exist for me, mwahaha, more potions for me
Here are the things that actually help:
For some reason, strength potions almost ALWAYS spawn on floor 1 and floor 3
Enchantment scrolls for some reason almost always spawn on floor 2
I usually get high tier weapons (but I can't use it, this game likes to give me false hope)
Here's what I usually do:
I have recently learned about 'trick shots.' Yes, I use it often.
All upgrade scrolls go to boomerang
I drink unknown potions over water and by doors.
I use scrolls immediately since they can't really do anything bad, I mean, blindness, sure, but challenging actually helps me.
I ALWAYS level up before going to the next floor. (example, if I'm on floor one, I LVL up to LVL 2, then move on, only exceptions are boss rooms, which I make up for on the next floor.)
I ALWAYS explore every room before moving on
I put on rings immediately to find out what it is, and if it's cursed, then guess I'll die.
I use the collapsed rooms, meaning I break my knees a lot.
I kill the fish in flooded vaults before going in, it gives me food
If I find a wipe-out scroll (I have only once ever died on the altar, and that was when I was trying to figure out what it was.) I usually save it for later use for when I ABSOLUTELY need to use it.
Again, seeds are rare, so I can't really save any for slime.
I only throw items into doors when it's flooded vaults.
And yes, I'm very aware someone already asked this question, but he asked for help on floors 6-10, not 1-5. Remember how I said I used to main Warrior, so how can I not even get past floors 1-5? Well, as much as you won't believe me, I've been trying to get a single ending fo 2 years (yes, this game has driven my sanity into the BLOODY CORE OF THE EARTH), my playstyle was self-taught, because no more than 3 months ago, I just realized this fandom existed. And I only got huntress 5 months ago, so Warrior is kiiiinda like another limb to me when it comes to this game. Any information will be super helpful and may God bless your very souls.
I'm working on my own mod, with the party feature and the ability to switch character mid way (from party) with a button. But it's hard as hell. As of now, I manage to do it by switchScene() with the same scene and different character. But then the current enemy refuse to attack, or even regconize my character.
I attempted to open a crystal chest and it turned out to be a mimic! Instead of fighting, it decided to run away. I lost track of it because i was using my magic missiles instead of hitting it and couldn't find it anywhere in the level after that. The attempt didn't use up the crystal key. Has anyone else experienced this? And did i miss out on good loot?
When Android gestures are enabled, if i drag to move the Map from right (near the border) to left, Android intercept the drag and do a "Go back" gesture. The game is stuck in zooming mode.
If you didn't know, any unidentified items that you haven't equipped can be thrown into the well of awareness. That item will now be identified.
But let's jump to the issue... using characters that look very similar to Hulk, Dr. Strange, etc. with very similar abilities, would I get sued by Marvel? Like I could call them something else (i.e. "Bulk" or "Dr. Weird") but its obvious who they are representations of.
I started the game recently and read some guides, some of them say to use my potions everytime I finish a level but some of them say to keep potions and scrolls until level 4 just bfr going for the boss. What am I supposed to do then ? xD
Second is, I didnt see a part in the guides I read about what I should make of my armors and weapons that are unidentified or levels above minf, am I supposed to equip them even if they are unidentified ? Am I supposed to equip a rlly good armor that requires 16 strenght when I only have 12 ?
Thanks for your answers ! :P
BTW I made a fandom page by mistake when trying to ask my question, how the F do I delete it ?!
is there a way to combine a dew vial with an ankh? The dew vial is full of dew. It says that it had contact with resurrecting magic in the past. Maybe someone can use the remainder of this magic, to bless another revival object. And the Ankh says that it can revival a hero after his death, while everything what he carried will be lost. It also says that it can be blessed by a dew vial, so it will be more powerful.
I tried to put both items together in an alchemy pot, but they can not be matched. What does this all mean, and how can I bless the Ankh?
Tested on original PD from google play
It's definitely a bug, but it delivers absolutely new game expirience.
Prerequisites: Find potion of flame or fire seed. Go to nearest chasm.
Conditions: You staying right near the chasm. You burning. You have 1-3 HP. So on next step you will definitely die from fire.
Action: JUMP TO CHASM RIGHT NOW!
Result: You become alive ghost with 0 HP. But! You can move, you have 1 step sight area (so blindy). You always invisible for enemies. You can attack them with 100% accuracy without getting revealed. Literally you do not exist for monsters, they moves constantly away from you. Items cannot be used from backpack (all buttons disabled), but some of them like scrolls and potions are available through quick-slot. Using heal potion or dew vial or stepping on dew will bring you back to life to a normal state hero.
I completed three dungeons and two bosses in ghost state, Goo was easy, Tengu - takes much time to kill, but DM-300 cannot be killed - he constantly moves on heal plates.
Where do I ask noob questions about Shattered PD?
Like, (1) the in-game help says that in the cases of a successful surprise attack "a yellow exclamation mark will briefly appear on top of the enemy you just struck". I never see such an exclamation mark. The only time I often see an exclamation mark is *before* an attack, apparently to indicate that the enemy has noticed me. Even if I wait behind a closed door and hit an enemy who comes through that door (which the in-game help describes as one way of executing a surprise attack), I still see no visual clue that I executed a successful surprise attack.
Hey, so I got a warrior armor from hero's remains on depth 14 & beat the 4th boss in it. I got the armor kit and thought of upgrading another plate, but turns out you can also use it on the epic one? (It's still cursed btw.) I'm not sure what to do now, cause I don't know how it's going to affect the epic one. I was also thinking of using it on a +3 plate and then reforging them at the troll blacksmith after getting the amulet of yendor and running for my life to depth 1 (I completed the quest but didn't reforge anything). Anyone maybe tried it? I'm not sure what to do and if any of it will even work
I've been playing pixel dungeon for about a week. I know, it's nothing compared to some of the veterans here. Don't judge.
Anyway, I already like PD quite a bit, and I think it's a really cool game. However, I have one problem.
I can't even make it past depth 3!
I've been thinking about my strategy and what I do. Every time I enter, I always completely search the entire depth and take any loot I can. The only rooms I usually ignore are the piranha rooms (cuz they are wayyyy dangerous and I've died to them 3 times already) and the barricaded rooms because last time I tried to open the door by throwing all of my potions (which were unidentified) at it, and I ended up losing half of my health to poison gas, wasting all my potions, and not burning the barricade down.
Every time I die, it seems like some stupid fluke. I've died by opening graves and getting trapped by the wraiths that spawn, opening a room, taking one step, and then activating a summon trap and being pummeled by the sewer crabs summoned, three sewer crabs by chance spawning in front of me on depth 2, being surrounded by knolls scouts, accidentally drinking a poison gas potion, drinking all my potions in a last-ditch effort to not die and ending up dying paralyzed, on fire, and poisoned, etc., etc....
I'm not sure what to do anymore. Whenever I feel like I'm geared up and ready for anything, I get killed by a trio of sewer crabs or something. Please help!
The dungeon lies in darkness. You have no healing potions, no armour, no dew drops, no scrolls. All you have is the slow regeration from food.
You might think that its impossible to survive without powerfull items from hero remains. Think again. All you need is the freerunner, and a bit of luck. The key to winning the game lies in exploiting fast weapons to get free hits.
The rythm of the Freerunner
Use the weightstone to modify a standard weapon for speed. Wait for the monster stands in front of you. Then step away one tile and let monster follow. Step away again and let the monster follow. Then you attack - the monster will not have time to strike back
Step away - step away - HIT
Sometimes the monster doesnt follow. Then you will have to wait a turn and repeat again. Or you can use the complete sequence:
Step - step - HIT- step - step - HIT - step - HIT
Simply repeat the sequence until the monster is dead.
A standard knucleduster (no speed-upgrade) is faster. So the rythm is slightly different:
Step - step - HIT - step - HIT - step - HIT
A standard mace is too slow for this tactic, but with a speed upgrade a mace is as fast as a knuckleduster.
Be carefull if you use ring of haste, wand of slow, chilling etc... as these effects change the rythm.
Begin each level by exploring the hallways and clearing all traps. Search all standard tiles. Any trap might kill you - as a bonus you will discover most of the secret doors. Meeting a wandering monster will not wake up the sleeping monsters. Then you choose a room where you are not likely to get surrounded. Try to wake up single monsters with dart or wands - this way they will not alarm the rest of the monsters.
Allways run and fight the monsters one-by-one. When you get surrounded you will need: Lloyds beacon, wand of teleportation or wand of reach and invisibillity potions.
Kill all piranhas with wand of lightning, teleportation, amok or an upgraded wand of poison. Theyy are a valuable foodsupply and you save a portion of invisibility.
Goo can be killed with a knuckleduster, for the other bosses you will need darts, bombs, wands and honey bees.
Use the 4 Ankhs wisely to replenish live an remove hunger (remember to throw all equipment near the stairs)- especially before level 25
Following these guidelines you may stepdance all the way to the demon halls. However the slightest mistake will most likely result in a cruel and mercyless death. But hey, thats what PD is all about :D
There is a way to cheat the shop. Get a scroll of wipe out and use it in a shop. The shopkeeper dies and all the merch becomes free. Just remember that when you kill him, you are not selling anything until the next shop.
I don't know if someone mentioned it before but if you have dew vial that isnt full or is empty and you find a well of healing, you can throw the vial at the well and it fills it up! its very helpful