Animated statue | |
---|---|
Location | |
Spawns in | Statue room |
Walk speed | 1 tile per turn |
Defense | |
Health | depth×5+15 HP
|
Dodge | depth+4
|
Armor | depth
|
Resistant to | Toxic gas Poisoned Grim weapon Scroll of Psionic Blast |
Immune to | Vampiric weapon |
On damage | Nothing special |
Attack | |
Range | Melee |
Accuracy | (depth+9)×weaponAccuracy
|
Damage | weaponDamage
|
Attack delay | weaponDelay turns per attack
|
On hit | Nothing special |
Death | |
Max level (inclusive) |
30 for XP 32 for drop |
Experience | 0 XP |
Drops | The random enchanted melee weapon the statue was using (always)
|
The Animated statue is a special enemy appearing in statue room (special room type which can be generated in any depth, except in non-regular depths (i.e. boss depths, and depths 21 & 26)).
Description
Animated statue | ||
You would think that it's just another ugly statue of this dungeon, but its red glowing eyes give itself away. While the statue itself is made of stone, the <weapon name>,[sic] it's wielding,[sic] looks real. | ||
Behavior
The Animated Statue will only attack if provoked.
Otherwise, it will stay still in its statue room.
If the Hero/ine steps on an Alarm trap, or reads a Scroll of Challenge, this won’t affect the Animated Statue.
It is equipped with a random enchanted weapon, which it will drop when defeated.
Unlike other weapon drops, this weapon will be fully identified.
Special notes
The Animated Statue is the only enemy that wields an actual obtainable weapon.
Tips
- Approach the Animated Statue only if you have good equipment.
- Planting a Seed of Earthroot, and stepping on it while you are adjacent to the statue will help reduce a lot of damage that you could take.
- Before you provoke the statue, see what the weapon it carries is, and think if you really need it.
There’s no reason to fight, over a weak, or useless, weapon. - If you fight a statue with a Blazing enchantment, stand on water and throw your scrolls in a corner, so neither you, or your scrolls, burn up.
- Be extremely cautious when fighting a statue with the Grim enchantment, as one hit has a chance to instantly slay you.
Only multiple, strong, ranged weapons (Curare darts, Wand of Slowness, etc.) are advised when attempting to slay such a statue.
Also, be sure to bring a Seed of Dreamweed, Scroll of Lullaby, or everything that applies the Paralyzed, Rooted, and/or Slowed debuff. - With a good strategy and enough ranged weapons/seeds/potions, it is safe to slay a statue, even if it has a very powerful weapon.
- If you find a statue in an early depth and you have a powerful weapon (e.g. longsword, tomahawk, et c.), it is possible to slay it in one hit.
Attributes table
Depth | Health | Dodge | Armor | Accuracy factor |
---|---|---|---|---|
1 | 20 | 5 | 1 | 10 |
2 | 25 | 6 | 2 | 11 |
3 | 30 | 7 | 3 | 12 |
4 | 35 | 8 | 4 | 13 |
5 | — | — | — | — |
6 | 45 | 10 | 6 | 15 |
7 | 50 | 11 | 7 | 16 |
8 | 55 | 12 | 8 | 17 |
9 | 60 | 13 | 9 | 18 |
10 | — | — | — | — |
11 | 70 | 15 | 11 | 20 |
12 | 75 | 16 | 12 | 21 |
13 | 80 | 17 | 13 | 22 |
14 | 85 | 18 | 14 | 23 |
15 | — | — | — | — |
16 | 95 | 20 | 16 | 25 |
17 | 100 | 21 | 17 | 26 |
18 | 105 | 22 | 18 | 27 |
19 | 110 | 23 | 19 | 28 |
20 | — | — | — | — |
21 | — | — | — | — |
22 | 125 | 26 | 22 | 31 |
23 | 130 | 27 | 23 | 32 |
24 | 135 | 28 | 24 | 33 |
25 | — | — | — | — |
26 | — | — | — | — |
Trivia
- In Shattered Pixel Dungeon, successfully corrupting an Animated Statue with a Wand of Corruption won't make it drop the weapon it is holding.
History
Update | Change |
---|---|
0.4.2 | Fixed: Animated Statues are not activated by Alarm traps |
0.4.3 | Changed: Animated Statues are immune to Psionic Blast now |
0.5.3 | Fixed: Bug that caused a crash when fighting statues |