Hi. Today I beat Goo (only just, had to use a seed of sungrass to heal up after the fight) and got all the way to depth 10 but got killed by Tengu. I had +4 Scale Armor from Hero's Remains (absorbs more than 15 ^ damage as mentioned above) and a Venomous mace. I don't know what level that one was though. I read the Game Mechanics Degrading page and that one should take 92 uses to break. I actually didn't have any ranged weapons apart from 4 darts (not much help) and I drank a levitation potion but then Tengu started throwing shuriken and teleporting every time I got near him (I know already, I read the page.) I'd only used a scroll of upgrade on depth 9 or so and the armor broke in the middle of the fight and I didn't have any more. I already had 3 Potions of Healing but I still died after the armor broke.
It was probably all the armor's fault...
It was probably all the armor's fault...
Armour can be a problem with tengu, because he attacks at 2x speed it will degrade really fast.
Best way to avoid this is to either have enough ranged weapons that you can chuck down a paralytic gas potion and wail on him (as mentioned in the guide above) or a honeypot so that tengu targets the bee not you.
Otherwise it sounds like your mace let you down a bit. Early game you really want to be putting your upgrades into your weapon, upgrades in armour mean you don't get hurt much initially, but they degrade faster because you do no damage so all your fights end up being longer (also meaning your weapons degrade faster). Next time try wearing an armour that you can use without upgrades and dumping all those yummy scrolls into your weapon. You'll probably be able to just hit tengu to death (you'll take damage and need to use potions, but 3 should be more than enough)
A really good guide! One correction, though - Tengu teleports only once he has attacked more than 4 times (from current position) and his current target is near, not on being hit in melee.
So, for Amok+Flock melee approach to work, you'd better aim your Flock somewhere not close to him so wouldn't teleport from them, and to keep him Amok'ed for as long as possible to make certain that he doesn't changes his target back to you.
(^_^) Thank you!
Wow! (^_^) Thank you for the tip! I'd overlooked that behavior since I'd become accustomed to it. Good catch!
I'll add those specifics accordingly. =D
(Would definitely welcome your fresh perspective on the other boss guides for anything else I've likely missed.)
Sorry, I don't exactly get what you mean with the Amok & Flock Melee, if you fire the sheep furthest from Tengu how does it stop the shuriken, because if the flock stopped the shuriken as you make your way to Tengu, wouldn't you have to surround Tengu with the sheep????
Do not forget about the "Amok" part of the combo. The Flock is used not to prevent Tengu from attacking per se, but to give him some other targets to attack. While amoked, Tengu (as any other enemy) will ignore you as long as there other targets available.
Ah, ok! Thanks
I tried the Flock and Amok Melee approach yesterday and it worked! Now I have the Tome of Mastery for the Warrior, thanks!
Congratz! =)
I was able to defeat him easily with Want of Amok + 2x Honey Pots. It seemed best to throw the pot first, then amok him. I also had a wand of Lightning I could whittle him down with. After the 2nd bee died, Tengu teleported right next to me and then I killed him on the second swing.
My life was low going into it. I let Tengu hit me twice (totally 14 dmg) before using the only heal of the battle.