Burning is a debuff.
Effect[]
The target (Hero or enemy) receiving this debuff takes fire damage (1
to 5
) every turn.
If the target is the Hero, one unequipped item of the inventory is randomly chosen (uniform probability, each individual item counting independently even if stacked):
- if it’s a scroll, it will burn,
- if it’s a Mystery meat, it will be cooked into Chargrilled meat.
Duration[]
The burning lasts up to 8 turns:
- it extinguishes itself after 8 turns,
- it extinguishes if the target walks into water (so, it does not apply to flying enemies, nor to the Hero, if s/he is under the effect of a Potion of Levitation),
- it extinguishes (after doing damage) with a probability
(1-HP/totalHP)/3
(HP
andtotalHP
of the burning target), - it extinguishes in a Potion of Frost's area-of-effect.
If the buff is applied again before the previous one extinguishes, the 8-turn counter is just reset, but it does not double the damage.
History[]
Update | Change |
---|---|
0.2.3 | Changed: Now, it's impossible for water tiles to douse fire while the Hero is levitating |
0.5.1 | Changed: Frost extinguishes fire |
1.6.1 | Changed: Burning provides Illumination |
1.7.0 | Fixed:
|