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Burning

Burning is a debuff.

Effect[]

The target (Hero or enemy) receiving this debuff takes fire damage (1 to 5) every turn.
If the target is the Hero, one unequipped item of the inventory is randomly chosen (uniform probability, each individual item counting independently even if stacked):

Duration[]

The burning lasts up to 8 turns:

  • it extinguishes itself after 8 turns,
  • it extinguishes if the target walks into water (so, it does not apply to flying enemies, nor to the Hero, if s/he is under the effect of a Potion of Levitation),
  • it extinguishes (after doing damage) with a probability (1-HP/totalHP)/3 (HP and totalHP of the burning target),
  • it extinguishes in a Potion of Frost's area-of-effect.

If the buff is applied again before the previous one extinguishes, the 8-turn counter is just reset, but it does not double the damage.

History[]

Update Change
0.2.3 Changed: Now, it's impossible for water tiles to douse fire while the Hero is levitating
0.5.1 Changed: Frost extinguishes fire
1.6.1 Changed: Burning provides Illumination
1.7.0 Fixed:
  • Code performance while fire is spreading, is enhanced
  • Fire can only be seeded in cells that are not already burning at the same time.
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