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{{Article enemy
 
{{Article enemy
| behavior = Cave spinners will attack the player until the player is poisoned and will then run, leaving a trail of sticky webs behind themselves. They depend on the webs to slow the player until their poison kills the player. If one poisoning isn’t enough they will repeat the whole attack again.
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| behavior = Cave spinners will attack the Hero/ine until the Hero/ine is poisoned, and will then run, leaving a trail of sticky webs behind themselves.<br />They depend on the webs to Root the Hero/ine, until their poison kills the Hero/ine.<br />If one poisoning isn’t enough, they will repeat the whole attack again.
 
| specialnotes = * Chance to poison on hit.
 
| specialnotes = * Chance to poison on hit.
* Leaves trail of webs, binding the hero to the spot.
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* Leaves a trail of webs, Rooting the Hero/ine for 5-7 turns, if s/he decides to step into a webbing without levitating.
 
* Last enemy to give you experience before Depth 16.
| tips = * Avoid stepping into the cobweb trail.
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| tips = * Avoid stepping into its spiderweb trail.
* Kill them as fast as you can so they don’t poison you and run.
 
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** If Rooted by it, drink a [[Potion of Levitation]] to un-root your Hero/ine.
 
* Slay them as fast as you can, so they don’t poison you and run.
 
* Always have at least one potion of healing when approaching a cave spinner.
 
* Always have at least one potion of healing when approaching a cave spinner.
* Avoid approaching the cave spinner if you don’t have potion of healing and you’re low HP, because their poison could finish you off.
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* Avoid approaching the cave spinner, if you don’t have potion of healing and you’re low HP, because their poison could finish you off.
 
* Try to zap with wands, or missile weapons, before it comes to you, to reduce chance of getting poisoned.}}
* Last mob to give you experience before depth 16.
 
  +
* Try to zap with wands or long distance weapons before it comes to you, to reduce chance of getting poisoned}}
 
  +
== History ==
  +
{{History
  +
| 0.3 | {{Green|'''ADDED'''}} to the game
  +
| 0.4.1 | '''Changed''': Levitating enemies & Hero/ine cannot be Rooted
  +
| 1.6.4b | '''Fixed''': An error in the Cave Spinner's description, that caused a crash whenever the Cave Spinner was Examined, has been corrected.
  +
}}
  +
 
[[Category:Mystery meat]]
 
[[Category:Mystery meat]]

Revision as of 22:55, 14 August 2015

Cave spinner
Cave spinner
Location
Spawns in 12 to 14 (Caves)
Walk speed 1 tile per turn
Defense
Health 50 HP
Dodge 14
Armor 6
Resistant to Poisoned
Immune to Rooted
On damage Nothing special
Attack
Range Melee
Accuracy 20
Damage 12 to 16 (14 ±1.06)
Attack delay 1 turn per attack
On hit Gives Poisoned and flees (1/2)
Death
Max level
(inclusive)
16 for XP
18 for drop
Experience 9 XP
Drops Mystery meat (1/8)


The Cave spinner is a standard enemy that can be found in Caves.

Description

Cave Spinner gif2
Cave spinner
These greenish furry cave spiders try to avoid direct combat, preferring to wait in the distance while their victim, entangled in the spinner's excreted cobweb, slowly dies from their poisonous bite.

Behavior

Cave spinners will attack the Hero/ine until the Hero/ine is poisoned, and will then run, leaving a trail of sticky webs behind themselves.
They depend on the webs to Root the Hero/ine, until their poison kills the Hero/ine.
If one poisoning isn’t enough, they will repeat the whole attack again.

Special notes

  • Chance to poison on hit.
  • Leaves a trail of webs, Rooting the Hero/ine for 5-7 turns, if s/he decides to step into a webbing without levitating.
  • Last enemy to give you experience before Depth 16.

Tips

  • Avoid stepping into its spiderweb trail.
  • Slay them as fast as you can, so they don’t poison you and run.
  • Always have at least one potion of healing when approaching a cave spinner.
  • Avoid approaching the cave spinner, if you don’t have potion of healing and you’re low HP, because their poison could finish you off.
  • Try to zap with wands, or missile weapons, before it comes to you, to reduce chance of getting poisoned.

History

Update Change
0.3 ADDED to the game
0.4.1 Changed: Levitating enemies & Hero/ine cannot be Rooted
1.6.4b Fixed: An error in the Cave Spinner's description, that caused a crash whenever the Cave Spinner was Examined, has been corrected.