Chasms can be found randomly throughout the dungeon, and can sometimes take up most of an entire depth, as a Depth terrain (10 % probability).
Info[]
Falling through a Chasm will:
- drop the Hero one depth
- damage the Hero with
healthTotal/3
tohealthTotal/2
damage points (healthTotal = max health) - apply the Crippled debuff to the Hero for 10 turns
If the Hero manages to make an enemy fall through a Chasm, the enemy will die. If it drops any loot, the loot will appear somewhere accessible on the floor below.
Tips[]
- When equipped with a Bounce-inscribed armor & facing an enemy, position your Hero in such a way, so that the enemy will be between the Hero and the chasm.
- When levitating over a chasm, a Wand of Reach can be used tactically, to switch places with non-flying enemies.
- Jump into the chasms of Collapsed floor to get into Pit with the risk of falling damage.
Gallery[]
History[]
Update | Change |
---|---|
1.6.0 | ADDED to the game |
1.6.4 | Added/Changed: Tapping a Chasm tile will make a Jump Confirmation window appear. |
1.7.0 | Changed: Flying enemies cannot fall into chasms anymore |
1.7.4 | Changed: Items that are dropped into a chasm, can be found at the next depth. |