Curse personification | |
---|---|
Location | |
Spawns in | Curse personification |
Walk speed | 0.5 tiles per turn |
Defense | |
Health | depth×3+10 HP
|
Dodge | (depth+10)×5
|
Armor | 1 |
Resistant to | Nothing |
Immune to | Grim, Paralyzed, Terror, Rooted |
On damage | Nothing special |
Attack | |
Range | Melee |
Accuracy | depth+10
|
Damage | 3 to 5
|
Attack delay | 1 turn per attack |
On hit | Pushes actors back? (always) |
Death | |
Max level (inclusive) |
30 for XP 32 for drop |
Experience | 3 XP |
Drops | Nothing
|
The Curse personification is a special enemy related to the Curse personification quest.
Description
Curse personification | ||
This creature resembles the sad ghost, but it swirls with dakness. Its face bears an expression of despair. | ||
Behavior
The Curse Personification will attack on sight.
Special notes
- On dying, the Curse Personification will turn back into the Sad Ghost.
- The Curse Personification will slowly regain health at a rate of one HP every turn.
Tips
- See also: Wraith Tips
- The Curse Personification is almost identical to a high-health Wraith.
- Thus, many of the tips given on the Wraith page also apply to the Curse Personification.
- The Curse Personification is usually difficult to hit with a regular melee weapon.
- It is advised to use a battle wand or to use the surprise attack method. You may also want to use potions or even seeds.
- Keep in mind that the Curse Personification will float over the plants, so you would have to manually activate the plants by throwing an item on top of it.
- It is advised to use a battle wand or to use the surprise attack method. You may also want to use potions or even seeds.
- Because its walk speed is 0.5 tiles per turn, an alternation of stepping away and attacking it will prevent it from being able to attack the Hero.
History
Update | Change |
---|---|
1.8.0 | ADDED to the game |