Enchantments are magical improvements that can be found on melee weapons and the Boomerang only. It is the melee weapon’s equivalent to glyphs.
An enchantment can be added on a melee weapon (and the Boomerang) with a Scroll of Enchantment. Found melee weapons have a 1/(level+10)
probability to already have an enchantment.
Table of Enchantments[]
Former Enchantments
REMOVED |
Wild |
On a successful hit, it can damage all the enemies adjacent to the target. | Always | ? | |
REMOVED |
Piercing |
On a successful hit, it can damage all the enemies in a straight line behind the target. | Always | ? |
Enchantment Loss[]
See:
- Main article: Enchantment Loss Probability
When using a standard Scroll of Upgrade on an enchanted weapon, there is a risk to lose that enchantment.
Enchantment Probabilities[]
See:
- Main article: Enchantment Probabilities
Appearance of enchantments[]
Blazing[]
Venomous[]
Grim[]
Stunning[]
Vampiric[]
Chilling[]
Unstable[]
Eldritch[]
Lucky[]
Shocking[]
Tempered[]
History[]
Update | Change |
---|---|
0.3.3 | ADDED to the game |
0.3.5 | Added: New enchantment - Wild weapon
Changed: All bosses are now resistant to Grim enchantment |
0.4.1 | Changed:
|
0.4.3 | Changed: Reforging preserves enchantment of an upgraded weapon |
0.5 | Added: New enchantment - Piercing weapon |
0.5.2 | Added: New weapon enchantments |
1.6.0 | Added: New enchantment - Lucky weapon
Changed:
|
1.6.2a | Fixed: Degraded Vampiric weapons have been corrected |
1.6.4 | Changed: The Boomerang can be enchanted. |
1.6.4a | Changed: The Boomerang can no longer receive the Wild & Piercing enchantments. |
1.7.1 | Changed: An Unstable Boomerang can no longer proc the Wild & Piercing enchantments |
1.7.4 | Added:
|
Tips[]
- The Stunning enchantment allows the Hero to deal high amounts of damage to bosses, as they will be paralyzed most of the time, even with a low damage weapon.