All characters have a health which is equal to its maximum health when spawned. For enemies, the max health is constant for any one type of enemy. The Hero's max health changes depending on what level the Hero is.
Here are ways to restore health:
- The Hero will gain 1 extra health every 10 turns when not in Starving state. (This can be accelerated by Ring of Mending)
- Consume Dewdrop, Dew vial or Potion of Healing.
- Warlock gains HP after killing an enemy.
Hero's max health in relation to level[]
Level | Base health[1] | Huntress base health[1]
|
---|---|---|
1 | 20 | 15 |
2 | 25 | 20 |
3 | 30 | 25 |
4 | 35 | 30 |
5 | 40 | 35 |
6 | 45 | 40 |
7 | 50 | 45 |
8 | 55 | 50 |
9 | 60 | 55 |
10 | 65 | 60 |
11 | 70 | 65 |
12 | 75 | 70 |
13 | 80 | 75 |
14 | 85 | 80 |
15 | 90 | 85 |
16 | 95 | 90 |
17 | 100 | 95 |
18 | 105 | 100 |
19 | 110 | 105 |
20 | 115 | 110 |
21 | 120 | 115 |
22 | 125 | 120 |
23 | 130 | 125 |
24 | 135 | 130 |
25 | 140 | 135 |
26 | 145 | 140 |
27 | 150 | 145 |
28 | 155 | 150 |
29 | 160 | 155 |
30 | 165 | 160 |
31 | 170 | 165 |
- ↑ 1.0 1.1 Potion of Might gives 5 additional hit points.