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Alchemy was completely reworked in 0.7.0, allowing for it to be greatly expanded! There are over 50 recipes that can be made, and each has their own niche use. Alchemy can be performed either in laboratory rooms or using an alchemyst's toolkit.

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Alchemy Guide[]

The Alchemy Guide is an in-game reference resource that can be found next to the Adventurer's Guide. Pages are obtained inside alchemy rooms throughout the run and describe various recipes available to the player. At least 1 alchemy room will now be found per each chapter. A standard page looks like this:

Alchemy Guidebook Page
Creating Potions
Welcome to Practical Applications of Alchemy!

This Book serves as a recipe reference for hobbyist alchemists and adventurers looking to get their hands dirty.

The game will generate 1-3 missing pages in every laboratory room encountered. In sewers, only the first 5 pages can spawn.

It is worth noting that recipes do not have to be unlocked by picking up a respective page, as they are available from the start. Pages, once picked up, will be permanently saved, and all of them can be found in a single run.

Below it is a visual table of recipes associated with the category the page describes.

Basic Alchemy[]

Brewing potions[]

Main article: Potions
Alchemy Guidebook Page
Creating Potions
We will start with the most iconic alchemy recipe: Place any three seeds into an alchemy pot to brew a potion!

Every seed type has a potion counterpart, and the potion you create may relate to one of the seeds used. Using multiple of the same type of seed will increase the chance for this to occur.

Seed
Seed
Seed
Alchemy arrow-active
Potion(Shattered)

Like in vanilla it's possible to brew a random potion by combining 3 seeds. Each seed has a corresponding potion and using it for increases the chance for getting that specific potion. If all 3 seeds used are the same, the pot will always produce corresponding potion and that potion is automatically identified.

Creating runestones[]

Main article: Runestones
Alchemy Guidebook Page
Creating Runestones
Mixing a scroll into an alchemy pot will imbue its magic into two rocks within the pot. This creates runestones!
Scroll
Alchemy arrow-active
2
Runestone

Unlike potions, scrolls can't be created through alchemy. Instead they can be broken down into 2 or 3 corresponding runestones. Breaking down an unidentified scroll automatically identifies it.

Alchemical Energy[]

Alchemy Guidebook Page
Energy
Many recipes require crystalized alchemical energy, which is produced by deconstructing most consumable items in an alchemy pot. As a few examples: seeds generate 2 energy, stones generate 3, scrolls and potions each generate 6.

Most alchemy recipes require energy in addition to items

Energy Crystal
A collection of small magical crystals, filled with alchemical energy.
These crystals are the most common ingredient in alchemy recipes and can be produced at an alchemy pot by scrapping consumable items.

Energy takes form of energy crystals. Just like gold coins, energy crystals occupy no space in the inventory. 4-6 crystals can be found in each laboratory room (including hidden ones) or obtained by breaking down consumables.

Food[]

Alchemy Guidebook Page
Food
Not all energy recipes are especially mystical however. These recipes more resemble traditional cooking than alchemy.
Mystery meat
1
Alchemy arrow-active
Stewed meat

Mystery meat
Mystery meat
2
Alchemy arrow-active
2
Stewed meat

Mystery meat
Mystery meat
Mystery meat
2
Alchemy arrow-active
3
Stewed meat

Pasty
Food
Mystery meat
6
Alchemy arrow-active
Meat pie

Shattered-Blandfruit
Seed
2
Alchemy arrow-active
Shattered-Blandfruit
See also: Consumables/Food
  • Meat + Ration of food + Pasty → Meat pie
    • Cost: 6 energy
    • In addition to completely restoring all hunger, eating this gives 450 turns where hunger does not increase. During this period, the hero will gain an additional 1 HP every 18 turns.
  • Blandfruit + Seed → Cooked blandfruit
    • Cost: 2 energy
    • Has the same effect as the potion associated with the seed. When thrown, leaves behind blandfruit chunks that can be eaten.
  • Mystery meat → Stewed meat
    • Cost: 1 energy for 1 mystery meat, 2 energy for 2 mystery meat, and 2 energy for 3 mystery meat.
    • Functionally identical to chargrilled meat.

Exotic Potions[]

Main article: Exotic Potions
Alchemy Guidebook Page
Exotic Potions
Potions can be mixed with energy to create exotic potions. They have more powerful effects, but are often useful in different ways.
Potion(Shattered)
4
Alchemy arrow-active
Potion-Exotic
Potion-Exotic
Exotic Potion
This round flask contains a grainy colorful liquid. It seems to be foreign to this land, who knows what it might do when drunk or thrown?

If a scroll of transmutation is used on a potion, it will transform into its respective exotic potion, and vice versa. However, exotic potions cannot be converted back into their regular variants via alchemy.

Exotic Scrolls[]

Main article: Exotic Scrolls
Alchemy Guidebook Page
Exotic Scrolls
Exotic scrolls can be made with some energy and a scroll. They're a bit stronger and more expensive than exotic potions.
Scroll
6
Alchemy arrow-active
Scroll-Exotic
Scroll-Exotic
Exotic Scroll
A glowing indecipherable magical rune is written on this black parchment. It seems to be foreign to this land, who knows what it will do when read aloud?

If a scroll of transmutation is used on a scroll, it will transform into its respective exotic scroll, and vice versa. However, exotic scrolls cannot be converted back into their regular variants via alchemy.

Catalysts[]

Alchemy Guidebook Page
Catalysts
Catalysts are made by combining a single scroll or potion with a single seed or runestone. If the pair of items match, the alchemical energy cost is reduced.

Catalysts are most useful as components in recipes covered in the next two pages, but also can be used in a pinch for a random effect.

Potion(Shattered)
Seed
Alchemy arrow-active
Shattered-Alchemical catalyst
Potion(Shattered)
Runestone
1
Alchemy arrow-active
Shattered-Alchemical catalyst

Scroll
Runestone
Alchemy arrow-active
Shattered-Arcane catalyst
Scroll
Seed
1
Alchemy arrow-active
Shattered-Arcane catalyst


Alchemical Catalyst[]

Shattered-Alchemical catalyst
Alchemical Catalyst
This thin vial of magical liquid is made from the deconstructed essence of a potion. The liquid is translucent, and glows with shifting colors of the rainbow.

This catalyst is primarily useful as an alchemy ingredient, but you can also use it directly to get the effect of a random potion.

When drank or thrown, it acts like a random potion, except for the potion of strength.

Arcane Catalyst[]

Shattered-Arcane catalyst
Arcane Catalyst
This ball of golden dust is made from the deconstructed essence of a scroll. It glimmers in the darkness of the dungeon.

This catalyst is primarily useful as an alchemy ingredient, but you can also channel the magic directly to get the effect of a random scroll.

When cast it acts like a random scroll (except for the scroll of upgrade).

Enhancing weapons[]

Alchemy Guidebook Page
Enhancing Weapons
Some of the lighter or more magical weapons can be used in alchemy!


Each thrown weapon produces enough liquid metal to fully repair another weapon of the same level and tier.

One wand will produce enough arcane resin to upgrade two wands of the same level, but no higher than +3.

Missle weapon placeholder
2
Alchemy arrow-active
Shattered-Liquid metal
Missle weapon placeholder
Missle weapon placeholder
3
Alchemy arrow-active
Shattered-Liquid metal

Missle weapon placeholder
Missle weapon placeholder
Missle weapon placeholder
4
Alchemy arrow-active
Shattered-Liquid metal
Wand placeholder
5
Alchemy arrow-active
Shattered-Arcane resin


Liquid metal[]

Shattered-Liquid metal
Liquid Metal
When poured over a thrown weapon, this magical liquid will fill into the cracks and tears from use, restoring the thrown weapon to perfect condition!


A tier 1 weapon requires 10 liquid metal to be fully repaired, a tier 5 weapon requires 30. Each upgrade also doubles the amount of metal needed.

Liquid metal cannot be used to repair the tips on tipped darts.

Any missle weapon can be recycled into 5 * (tier + 1) * 2^level * (0.25 + 0.0075 * durability left[%]) pieces of liquid metal. You can fully repair another thrown weapon at the cost of 5 * (1 + tier) * 2^level pieces of liquid metal.

Arcane resin[]

Shattered-Arcane resin
Arcane Resin
This fine powder shimmers between shades of purple and white. It can act as an amplifier to magical energies, increasing the level of wands when it is applied to them!


Upgrading a wand costs 1, 2, or 3 resin depending on the wand's initial level. Resin can upgrade wands to a maximum of +3.

Resin upgrades are overridden by scrolls of upgrade and similar items, and do not apply when imbuing a wand into the Mage's staff.

Any wand can be recycled into 2 * (level + 1) pieces of arcane resin. You can spend level + 1 pieces to upgrade any wand up to level 3.

Bombs[]

Main article: Enhanced Bombs
Alchemy Guidebook Page
Enhanced Bombs
A standard black powder bomb can be mixed with a specific item to create an enhanced bomb.

Bombs can be enhanced by combining them with certain potions or scrolls. This will give them additional power based on the potion/scroll besides regular explosion. Bombs can also be combined with boss drops to give them increased blast radius.

Brews and Elixirs[]

Main article: Brews and Elixirs
Alchemy Guidebook Page
Brews and elixirs
Brews and elixirs are advanced potions which provide a variety of effects with a single use.

Brews and elixirs are greatly empowered versions of potions created by mixing a potion with alchemical catalyst or blob of goo. They have very powerful effect or multiple effects at once. While brews cause negative effects and are supposed to be used on enemies, elixirs have positive effects and should be used on you or your allies.

Spells[]

Main article: Spells
Alchemy Guidebook Page
Spells
Spells are made from scroll-based recipes, and provide a variety of effects with multiple uses.


Spells are crafted by combining various consumables with an arcane catalyst or a cursed shard and an effect characters, items or environment. Individual spells usually aren't that powerful, but each recipe produces more than one.

Related badge[]

Icon Name Description Rarity
ShPD novice alchemist badge
Novice alchemist Craft 5 items via alchemy in one game Bronze
ShPD adept alchemist badge
Adept alchemist Craft 10 items via alchemy in one game Silver
ShPD expert alchemist badge
Expert alchemist Craft 15 items via alchemy in one game Silver
ShPD master alchemist badge
Master alchemist Craft 20 items via alchemy in one game Gold
ShPD grandmaster alchemist badge
Grandmaster alchemist Craft 25 items via alchemy in one game Gold

Gallery[]

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