Editing (section) Mod-Sprouted Pixel Dungeon 0 You are not logged in. The rich text editor does not work with JavaScript switched off. Please either enable it in your browser options, or visit your preferences to switch to the old MediaWiki editor <h2 data-rte-spaces-before="1" data-rte-spaces-after="1"> Completing the Game Thoroughly </h2> <p data-rte-fromparser="true">As in the Original PD, the player can end the game immediately after killing Yog-Dzewa and obtaining the <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Amulet%20of%20Yendor%22%2C%22link%22%3A%22Amulet%20of%20Yendor%23Use%22%2C%22wasblank%22%3Afalse%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BAmulet%20of%20Yendor%23Use%7CAmulet%20of%20Yendor%5D%5D%22%7D" data-rte-instance="671704-14391292635dec9584ca2eb" href="/wiki/Amulet_of_Yendor#Use" title="Amulet of Yendor">Amulet of Yendor</a> from depth 26, by choosing its "Let's call it a day" option, or go back to depth 1 and ascend to the surface for the Happy Ending badge. </p><p data-rte-fromparser="true" data-rte-empty-lines-before="1">If the player does that in Sprouted though, he/she will have missed 1/3 of the remaining game depths. After gathering the three Sanchikarahs from the Book depths and forging them into one piece, he/she can teleport to the <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Shadow%20Yogs%22%2C%22link%22%3A%22Mod-Sprouted%20Pixel%20Dungeon%5C%2FBosses%23Shadow%20Yog%20%28Depth%2035%29%22%2C%22wasblank%22%3Afalse%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BMod-Sprouted%20Pixel%20Dungeon%5C%2FBosses%23Shadow%20Yog%20%28Depth%2035%29%7CShadow%20Yogs%5D%5D%22%7D" data-rte-instance="671704-14391292635dec9584ca2eb" href="/wiki/Mod-Sprouted_Pixel_Dungeon/Bosses#Shadow_Yog_.28Depth_35.29" title="Mod-Sprouted Pixel Dungeon/Bosses">Shadow Yogs</a> depth and after defeating all of them, the last one will drop a Journal page, that will teleport him/her to the <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Dolyahaven%20surface%22%2C%22link%22%3A%22Mod-Sprouted%20Pixel%20Dungeon%5C%2FOtiluke%27s%20Journal%23Dolyahaven%20surface%20%28Depth%2055%29%22%2C%22wasblank%22%3Afalse%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BMod-Sprouted%20Pixel%20Dungeon%5C%2FOtiluke%27s%20Journal%23Dolyahaven%20surface%20%28Depth%2055%29%7CDolyahaven%20surface%5D%5D%22%7D" data-rte-instance="671704-14391292635dec9584ca2eb" href="/wiki/Mod-Sprouted_Pixel_Dungeon/Otiluke%27s_Journal#Dolyahaven_surface_.28Depth_55.29" title="Mod-Sprouted Pixel Dungeon/Otiluke's Journal">Dolyahaven surface</a> and will also make the <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Dolyahaven%20mines%22%2C%22link%22%3A%22Mod-Sprouted%20Pixel%20Dungeon%5C%2FOtiluke%27s%20Journal%23Dolyahaven%20Mines%20%28Depths%2055-61%29%22%2C%22wasblank%22%3Afalse%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BMod-Sprouted%20Pixel%20Dungeon%5C%2FOtiluke%27s%20Journal%23Dolyahaven%20Mines%20%28Depths%2055-61%29%7CDolyahaven%20mines%5D%5D%22%7D" data-rte-instance="671704-14391292635dec9584ca2eb" href="/wiki/Mod-Sprouted_Pixel_Dungeon/Otiluke%27s_Journal#Dolyahaven_Mines_.28Depths_55-61.29" title="Mod-Sprouted Pixel Dungeon/Otiluke's Journal">Dolyahaven mines</a> available. In the final Dolyahaven depth, after defeating <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Stone%20Golem%20Otiluke%22%2C%22link%22%3A%22Mod-Sprouted%20Pixel%20Dungeon%5C%2FBosses%23Stone%20Golem%20Otiluke%20%28Depth%2062%29%22%2C%22wasblank%22%3Afalse%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BMod-Sprouted%20Pixel%20Dungeon%5C%2FBosses%23Stone%20Golem%20Otiluke%20%28Depth%2062%29%7CStone%20Golem%20Otiluke%5D%5D%22%7D" data-rte-instance="671704-14391292635dec9584ca2eb" href="/wiki/Mod-Sprouted_Pixel_Dungeon/Bosses#Stone_Golem_Otiluke_.28Depth_62.29" title="Mod-Sprouted Pixel Dungeon/Bosses">Stone Golem Otiluke</a> and some or most of the depth's enemies, the hero will obtain the Palantir, which will allow the hero to teleport to the Zot depth, <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22who%20is%20the%20final%20game%20boss%22%2C%22link%22%3A%22Mod-Sprouted%20Pixel%20Dungeon%5C%2FBosses%23Zot%20%28Depth%2099%29%22%2C%22wasblank%22%3Afalse%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BMod-Sprouted%20Pixel%20Dungeon%5C%2FBosses%23Zot%20%28Depth%2099%29%7Cwho%20is%20the%20final%20game%20boss%5D%5D%22%7D" data-rte-instance="671704-14391292635dec9584ca2eb" href="/wiki/Mod-Sprouted_Pixel_Dungeon/Bosses#Zot_.28Depth_99.29" title="Mod-Sprouted Pixel Dungeon/Bosses">who is the final game boss</a>. After defeating Zot, the hero will be able to meet the finally rescued Otiluke in Dolyahaven, receive a Pudding Cup from him, and complete the game fully. Readers who are not already familiar with Sprouted might find all this information confusing, so a bullet list of the stages follows. </p> <h3 data-rte-spaces-before="1" data-rte-spaces-after="1" data-rte-empty-lines-before="1"> Regular Dungeon </h3> <p data-rte-fromparser="true">(It's the same as Original PD.) </p> <ul><li data-rte-spaces-before="1">Stage 1: Sewers (depths 1-5, Goo boss on depth 5) </li><li data-rte-spaces-before="1">Stage 2: Prison (depths 6-10, Tengu boss on depth 10) </li><li data-rte-spaces-before="1">Stage 3: Mines (depths 11-15, DM-300 boss on depth 15) </li><li data-rte-spaces-before="1">Stage 4: Dwarven Metropolis (depths 16-21, Dwarf King boss on depth 20) </li><li data-rte-spaces-before="1">Stage 5: Demon Halls (regular enemies on depths 22-24, Yog-Dzewa boss on depth 25, Amulet of Yendor on depth 26) </li></ul> <h3 data-rte-spaces-before="1" data-rte-spaces-after="1" data-rte-empty-lines-before="1"> Optional but Mandatory for Optional End-game </h3> <p data-rte-fromparser="true">(It's necessary to upgrade gear, find unique loot, and complete the game thoroughly.) </p> <ul><li data-rte-spaces-before="1">Keys Stage: Ancient Forest, Ancient Prison, Ancient Caves, Ancient City / Skeleton King, Tengu's Hideout, Crab King, Thief King depths </li><li data-rte-spaces-before="1">Otiluke's Journal Puzzles Stage: Puzzles 1, 2, 3, 4, Dragon Cave, Vault depths </li><li data-rte-spaces-before="1">Books Stage: Book of the Living, Dead, Transcendence depths </li><li data-rte-spaces-before="1">Shadow Yog's depth </li></ul> <h3 data-rte-spaces-before="1" data-rte-spaces-after="1" data-rte-empty-lines-before="1"> Optional End-game </h3> <ul><li data-rte-spaces-before="1">Otiluke's Journal Dolyahaven surface depth </li><li data-rte-spaces-before="1">Dolyahaven Mines Stage (commonly 6, but up to 10 depths) </li><li data-rte-spaces-before="1">Stone Golem Otiluke depth </li><li data-rte-spaces-before="1">Zot depth (final boss) </li></ul> <p /> <!-- Saved in parser cache with key pixeldungeon:rte-parser-cache:29419 --> Loading editor Below are some commonly used wiki markup codes. 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