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* Numerous balance changes including tweaks to Classes and Subclasses, Drop Tables, Buffs, etc. |
* Numerous balance changes including tweaks to Classes and Subclasses, Drop Tables, Buffs, etc. |
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[[Category:Mods]] |
[[Category:Mods]] |
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Revision as of 17:22, 4 December 2016
Overview
Unleashed Pixel Dungeon is a fork of Shattered Pixel Dungeon and was created by user FatherNature.
Unleashed is attempting to make the game more accessible to a wider audience by including Difficulty Levels, a Tutorial as well as new features to round out the game.
Notable Features
This mod contains a number of unique changes, including a few controversial ones:
- Difficulty Levels have been added
- Tutorial Mode - Includes helpful hints, extra starting items, and weaker enemies.
- Easy Mode - Extra starting items and weaker enemies.
- Normal Mode
- Hard Mode
- Nightmare Mode
- Endless Mode (Unlocked after defeating the fourth boss in Normal or Hard mode.) - Contains new unique themed sets of monsters every five depths, mini-bosses and boss fights, and donations and shops. Also, there is a Shop on depth 1.
- Test Mode (unlocked after returning the amulet to the surface in Normal or Hard mode.)
- Load / Save Game feature in the easier difficulty levels
- Altars to donate goods in the hopes of divine intervention
- Larger Dungeon sizes
- Deeper Dungeons (Five extra depths in the normal game; Endless mode goes on forever.)
- Mini-Bosses (Mad Tinkerer, Chaos Mage, Minotaur, Necromancer)
- New Enemies (Various Slimes, Zombies, Snakes, Velocirooster, Sewer Flies, Assassins, Clay Golems, Spider Bots, Lost Souls, Deep Dwellers)
- New Weapon Enchantments (Artifact, Glowing, Holy, Hunting, Midas, Vicious)
- New Armor Glyphs (Resistance)
- New Depth Feelings (Burnt depths and Open depths)
- New Room Features and Types (Altar Rooms, Prisons, Eternal Flame Rooms, Archways)
- User Interface Changes
- Quick-Slot Auto Aims on the closest enemy
- Clicking the Version number brings up the change history
- Allow falling into any depth including Boss Depths
- Rings listed in the Catalogue
- Weapon Enchantment descriptions
- Armor Glyph descriptions
- Thrown potions can affect enemies
- Chances of Upgrade Failure (based on item levels) and Maximum Item Level Caps
- High-Grass can drop items
- New Items/Some Items work differently
- Ring of Magic affects recharge rate
- Potions of Haste/Slowness
- There is no Tome of Remastery; instead, Tengu drops an additional Tome of Mastery each game, which works like a Potion of Experience.
- Beta Tester Badge which unlocks content
- Numerous balance changes including tweaks to Classes and Subclasses, Drop Tables, Buffs, etc.