Potions
Name | Label | Price | Freq. | Type | Duration | Description |
---|---|---|---|---|---|---|
Mending | Me | 30 | 24 | helpful | 20-30
(turns) |
Applies Mending effect, which heals roughly 4% of max health per turn
Removes Poisoned effect Removes Crippled effect Removes Bleeding effect Removes Withered effect |
Mind Vision | Mi | 35 | 22 | helpful | 30-40
(turns) |
Applies Mind Vision effect, which reveals most mobs on the current floor
Partially counters Blinded effect Partially counters Confused effect Reveals hidden mimics (out of FOV) |
Levitation | Le | 40 | 20 | helpful | 15-25
(turns) |
Allows floating over chasms and traps
Allows seeing over high grass Increases movement speed by 50% Removes Ensnared effect Can be used to jump into chasms safely |
Invisibility | In | 45 | 18 | helpful | 10-20
(turns) |
Applies Invisibility effect
Can be dispelled by attacking, throwing, using an item or being stumbled into |
Blessing | Bl | 50 | 16 | helpful | 25-35
(turns) |
Increases AC by 20% of max health
Gives resistance to fire, frost, acid, lightning, energy and unholy damage Completely uncurses and disenchants cursed equipped items when thrown Completely uncurses and disenchants cursed items on the floor when thrown Deals damage to magical creatures when thrown depending on their max health |
Liquid Flame | LF | 30 | 23 | harmful | 25-75%
(chance) 2+ (turns) |
Creates fire on the target tile
Creates fire on adjacent flammable tiles Can create fire on adjacent non-water tiles Chance to affect non-water tile depends on base chance and alchemy skill |
Frigid Vapours | FV | 35 | 21 | harmful | 50-100%
(chance) 33-66% (chance) 10 (turns) |
Always freezes target tiles
Freezes random nearby tiles Duration on water is doubled Chance to affect nearby tiles depends on base chance, alchemy skill and distance |
Corrosive Gas | CG | 40 | 19 | harmful | 300-600
(blob) |
Blob deals acidic damage which depends on target's max health
Blob can be ignited with sources of fire Damage from this blob delays damage from Caustic Ooze for a single turn |
Overgrowth | Ov | 45 | 17 | harmful | 250-500
(blob) |
Blob causes grass to grow on empty tiles
Blob causes herbs to grow on grassy tiles Blob applies Ensnared effect randomly Chances depends on amount of adjacent grass, high grass and burned tiles |
Thunderstorm | Th | 50 | 15 | harmful | 200-400
(blob) |
Causes thunderstrike on the target tile
Blob causes water to flood non-special tiles Blob creates thunderstrikes occasionally Thunderstrikes deal lightning damage which depends on target's max health |
Strength | St | 75 | 3 | special | instant | Fully restores character's health
Increases strength by one point Increases max health depending on class Removes Withered effect |
Wisdom | Wi | 100 | 2 | special | instant | Gives EXP equal to the total amount of EXP required to get a level up
Increases level limit at which mob kill will give you experience by one level |
Scrolls
Name | Label | Price | Freq. | Type | Effect |
---|---|---|---|---|---|
Identify | Id | 55 | 24 | helpful | Completely identifies a single item |
Transmutation | Tr | 60 | 23 | helpful | Transmutes a single weapon, armor, wand or ring
Resulting item will have the same rarity, condition, quality and enchantment |
Sunlight | Su | 100 | 22 | helpful | Heals every non-magical creature in its area of effect for roughly 4% of its max health every turn
Removes Thunderstorm blob in its area of effect |
Clairvoyance | Cl | 70 | 20 | helpful | Reveals level layout
Reveals items on the floor Doesn't reveals traps and secret doors |
Banishment | Ba | 75 | 18 | helpful | Deals damage to magical creatures in your field of view depending on distance and their max health
Dispels enchantments from all cursed items in your inventory (unless they are enchanted) Dispels single negative level from all cursed items in your inventory (unless they are enchanted) Reveals cursed/non-cursed status of every item in your inventory Dispels certain enemy buffs |
Darkness | Da | 55 | 21 | harmful | Creates a cloud of darkness, which obstructs field of view and applies Blinded status in its area of effect
Blinded creatures has decreased accuracy and detection, unless they have Mind Vision Blinded mobs will wander as if confused |
Phase Warp | Ph | 65 | 19 | harmful | Teleports you to a random location on the floor
Applies Confusion effect for a 5-10 turns Can completely erase layout of the current floor Never erases map if it was revealed with Clairvoyance Will never teleport you out of boss arena |
Challenge | Ch | 60 | 17 | harmful | Summons additional mobs to the floor
Attracts all fo the mobs to your location Increases damage dealt by affected mobs Doubles amount of EXP from affected mobs |
Torment | To | 70 | 16 | harmful | Deals damage to all non-magical mobs in the field of view, depending on distance and their current health
Deals damage to you, depending on amount of current health and amount of mobs affected Can force affected mobs to flee occasionally |
Raise Dead | Ra | 75 | 15 | harmful | Spawns 3-4 wraiths adjacent to your location
Charms summoned ghosts for 16-20 turns |
Upgrade | Up | 125 | 3 | special | Increases upgrade level of an item by 1
Restores single condition level of an item Will never increase upgrade level beyond +3 |
Enchanment | En | 150 | 2 | special | Applies random enchantment to a weapon/armor
Always changes enchantment to a new one Removes enchantment if item is cursed |