Pixel Dungeon Wiki
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Tag: Visual edit
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| source = [https://github.com/etoitau/Pixel-Dungeon-Echo GitHub]}}
 
| source = [https://github.com/etoitau/Pixel-Dungeon-Echo GitHub]}}
   
Dungeon Echo is a mod based on [[Mod-Skillful Pixel Dungeon|Skillful Pixel Dungeon]] with some features modified and others removed for simplicity. It was first published on December 10th 2019 [''to be verified by the dev''] by Kyle Chatman (you can read a presentation of his project written in a personal tone [https://www.reddit.com/r/PixelDungeon/comments/e90tp2/new_mod_pixel_dungeon_echo/ here], and you can get information about this and his other projects from [https://etoitau.github.io/home/CS.html here]). The developer is planning to implement more changes to the gameplay of Skillful PD, but currently the changed features of this mod in comparison to Skillful PD are:   
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Dungeon Echo is a mod based on [[Mod-Skillful Pixel Dungeon|Skillful Pixel Dungeon]] with some features modified and others removed for simplicity. It was first published on December 10th 2019 [''to be verified by the dev''] by Kyle Chatman (you can read a presentation of the mod written in a personal tone by the developer [https://www.reddit.com/r/PixelDungeon/comments/e90tp2/new_mod_pixel_dungeon_echo/ here], the readme file of the mod [https://github.com/etoitau/Pixel-Dungeon-Echo/blob/master/README.md here], and you can also get information about this and his other projects from [https://etoitau.github.io/home/CS.html here]). The developer is planning to implement more changes to the gameplay of Skillful PD, but currently the changed features of this mod in comparison to Skillful PD are:   
 
* Accumulation of '''''Hunger''''' is reduced for lower difficulties and the Warlock's hunger bonus is buffed a bit.
 
* Accumulation of '''''Hunger''''' is reduced for lower difficulties and the Warlock's hunger bonus is buffed a bit.
  +
* '''''Difficulty settings''''': They are reworked and expanded.
 
* '''''Night''''': It is now based on in-game time instead of in-real-life time. Night is longer for higher difficulties, shorter for easy, gone for very easy.
 
* '''''Night''''': It is now based on in-game time instead of in-real-life time. Night is longer for higher difficulties, shorter for easy, gone for very easy.
  +
* '''''Permadeath''''': an option for turning it off is added.
 
* '''''Skills''''': ''Iron tip'' was reworked to be a bit more intuitive (if the hero fires at a mob and there is one other behind it, the hero has a chance to hit it as well). ''Hunting'' now puts the meat in the hero's pack instead of dropping it on the ground.
 
* '''''Skills''''': ''Iron tip'' was reworked to be a bit more intuitive (if the hero fires at a mob and there is one other behind it, the hero has a chance to hit it as well). ''Hunting'' now puts the meat in the hero's pack instead of dropping it on the ground.
 
* '''''Storage'''''. A ''Potion Belt'' ''is added'', the ''key ring is removed'' (and keys don't take up storage space anymore). Also some issues of the storage chest have been fixed.
 
* '''''Storage'''''. A ''Potion Belt'' ''is added'', the ''key ring is removed'' (and keys don't take up storage space anymore). Also some issues of the storage chest have been fixed.
 
* '''''Removed features'': '''Mercenaries, rat king customization, and story mode missions, mainly for streamlining reasons.
 
* '''''Removed features'': '''Mercenaries, rat king customization, and story mode missions, mainly for streamlining reasons.
  +
* There were also some changes made to text / dialogue / game descriptions.
 
[[Category:Mods]]
 
[[Category:Mods]]

Revision as of 20:38, 12 December 2019

Overview

Dungeon Echo is a mod based on Skillful Pixel Dungeon with some features modified and others removed for simplicity. It was first published on December 10th 2019 [to be verified by the dev] by Kyle Chatman (you can read a presentation of the mod written in a personal tone by the developer here, the readme file of the mod here, and you can also get information about this and his other projects from here). The developer is planning to implement more changes to the gameplay of Skillful PD, but currently the changed features of this mod in comparison to Skillful PD are:   

  • Accumulation of Hunger is reduced for lower difficulties and the Warlock's hunger bonus is buffed a bit.
  • Difficulty settings: They are reworked and expanded.
  • Night: It is now based on in-game time instead of in-real-life time. Night is longer for higher difficulties, shorter for easy, gone for very easy.
  • Permadeath: an option for turning it off is added.
  • Skills: Iron tip was reworked to be a bit more intuitive (if the hero fires at a mob and there is one other behind it, the hero has a chance to hit it as well). Hunting now puts the meat in the hero's pack instead of dropping it on the ground.
  • Storage. A Potion Belt is added, the key ring is removed (and keys don't take up storage space anymore). Also some issues of the storage chest have been fixed.
  • Removed features: Mercenaries, rat king customization, and story mode missions, mainly for streamlining reasons.
  • There were also some changes made to text / dialogue / game descriptions.