[This wiki page describes the current version "0.9.4 Testers' Party - The Start", in which no changes were made in any cooking recipe. You will find the crafting recipes for the ammos and bombs of SPS-PD in their separate alchemy page.]
In addition to creating potions and blandfruits in exactly the same manner as Sprouted PD (3 seeds or 1 Blandfruit + 1 seed), Alchemy Pots are now very often used to combine various food items and other ingredients together into meals and combat-related items like ammo and bombs. As a matter of fact in SPS-PD alchemy pots are much more often used as Kitchens and Workshops than as Alchemy Pots.
Most cooked foods are more filling than their individual components or their simpler “non cooked” counterparts like chargrilled meat and frozen carpaccio. They become essential to players deep in the dungeon, as common food items satisfy much less hunger than before. Food can be a scarce resource in some parts of the dungeon, however also eating lots of food at once can now grant the "Overfed" buff to increase the hero's attack. Additionally, a high-levelled Alchemist's Toolkit can give players up to two more slots for inputting ingredients, allowing the cooking of certain super foods with many buffs and/or cures like the six different types of Pills, Foamed Beverage and especially Hamburger and Perfect Food, which would normally be unobtainable (see images for the different versions of the alchemy pot: 3-slot by default, 4-slot with a +5 toolkit, and 5-slot with a +10 toolkit). On the other hand, it has lost its function of Sprouted PD to help brew more potions with less seeds, and no ammo, bomb or potion recipe needs more than 3 slots in the alchemy pot, so it has become practically a Culinary Toolkit in SPS-PD. As a side note, the Alchemist's Toolkit of SPS-PD also has no function as a portable alchemy pot like it does in current Shattered PD, and it gets upgraded in the familiar way of trying to solve a potion puzzle, like it does in Sprouted PD.
Be careful about what the hero puts into the alchemy pot, as almost all trial-and-error recipes will result in the creation of a "Garbage" item, that hurts the hero when eaten, barely satisfies any hunger at all, and can only be sold for 10 gold.
In the hero stats’ tab there is a hunger counter that can range from 0 to 800. After 600 the hero will become “Hungry”, which decreases the damage that the hero deals by 10% and is also a warning that “Starving” at 800 is near, which in its turn decreases the damage that hero deals by 20% and causes appr. 1% loss of max HP every 10 turns (in integer numbers, so it will always be -1 HP in low levels, and will increase following the hero's max HP increase), while it also prevents regeneration. In contrasts, when the hero overeats he/she will get the Overfed buff which increases the damage that the hero deals by 20%.
|Damage dealt by the hero multiplier||*1.2||*1||*0.9||*0.8|
|HP loss to the hero||-||-||-||1% of max HP every 10 turns|
1 Note that in SPS-PD the different states of satiety do not affect the speed of regeneration, like they do in YAPD and a few other mods, but only the hero's damage, so an overfed hero will heal by resting as quickly as a hungry hero.
Hunger actually increases by 1 every 1 turn, but visibly in the counter by 10 every 10 turns. One thing to note is that if hunger is equal to 800, the amount of hunger reduced by food is multiplied by 1.5. As it will become apparent in the following section, scrolls, potions, meat, berries, mushrooms, seeds, clean water, honey, gel, stone ores, rations, and nuts can all be used as ingredients in cooking.
Easiest Recipes Edit
The reader who will go through the whole page will realise that in SPS-PD there are 79 different edible or consumable items, if we also count the 14 different Blandfruit types, while 43 of them can get cooked by following a cooking recipe (or 57, again if we count also the blandfruit recipes). It certainly not easy to move back and forth from the wiki Cooking page while playing, so here is a list with 3 of the relatively easiest cooking recipes of SPS-PD, as they don't require an Alchemist's Toolkit with its extra slots and all their ingredients are common. These recipes can also serve as an introduction to SPS-PD's cooking for the new player.
- Chicken Nugget: Stone Ore + Meat (Hunger -170)
- Herb Meat: any Seed + Meat (Hunger -180, also cures debuffs)
- Rice: Clean Water + any Ration (Hunger -450)
Food items and Recipes Edit
All food items apart from Garbage have a minor or major healing effect (technically, even Garbage has one, but the healing is always less than the damage done). In the following list, when an item is described as a “Random Drop” with "No recipe", that means practically that it can't be a product of cooking in an alchemy pot and is only found, sold or dropped in the dungeon, or it becomes safe for eating by other means like burning or freezing. Apart from plain Honey, almost all other types of cooked food (including recipes with honey) as well as rations of both sizes and pasties are sold in the Dolya Town food shop of Cooker M.O.S., but other random drops like meat or nuts aren’t, nor is garbage or cooked blandfruits, chargrilled meat, frozen carpaccio or pet food. Nevertheless, berries, eatable nut vines, nuts and pet food are sold in the northwest shop of Dolya Town.
- A recipe the requires “Meat” will accept (plain) Meat, Mystery Meat, Chargrilled Meat, or Frozen Carpaccio.
- A recipe that requires “Ration” will accept an Overpriced Food Ration, a regular Food Ration or a Pasty (or any holiday version of Pasty), but not the [Onigiri] food ration.
- Unless a number like 2, 3 etc. is specifically mentioned, the default amount of ingredients is always 1.
Almost none processed food item can be recooked in an alchemy pot with only three exceptions: Chargrilled Meat, Cooked Blandfruit and Frozen Carpaccio. For example, 1 Nut Vine and 2 Herb Meats will produce Garbage and not Kebab, even though following common sense Herb Meat contains meat.
All food items in each subsection are listed in order of hunger satisfaction. Also, unlike most mods all food items can be assigned to a quickslot (this is especially convenient for those that satisfy hunger to a mediocre degree and so are consumed often. like chargrilled meat).
Uncookable in an alchemy pot Edit
Clean Water Edit
|Clean water made by dew, usually used in cooking.|
- Recipe: None, but one Clean Water drop gets produced each time the Refine option of the dew viial is selected.
Hunger -1, due to its minimal nutritional value it is considered a food item mostly in the sense that it is a necessary ingredient for many other cooking recipes.
Seed, not edible
|Seed of Nut Vine|
|Throw this seed to the place you want to grow a nut vine.|
Plant, not edible
|A vine with nut. It doesn't have any effect, but both vine and nut are eatable.|
Neither the seed of the Nut Vine or the Nut Vine plant are edible, but displaying them is helpful for the description that follows.
Actually edible item i: Nut
|Common dungeon nut. It can be used in cooking.|
- Recipe: None, but one always drops after stepping on a Nut Vine plant.
Hunger –10, with 10% chance of giving Barkskin. Practically used as an ingredient for many coking recipes, not for its nutritional value or buff.
Actually edible item ii: Nut Vine (for its description see later below)
|A common vegetable, usually used in cooking. Even without cooking it tastes delicious.|
Important recent change: The familiar dungeon nut of Sprouted PD has been completely redesigned in SPS-PD. First of all, trampled high grass does not drop nuts anymore, but only seeds of Nut Vine which are not edible (be also careful not to put these seeds in the recipes that require Nut, which has a very similar sprite, because they will produce garbage, the seed of Nut Vine is stored in the seed pouch though, which is obtained from very early on, so it will not be easily confused with a Nut). Planting or just throwing this seed on plantable ground will grow a Nut Vine plant, which after it gets trampled drops always a Nut and an edible Nut Vine, which are both ingredients for many cooking recipes. Note also: a) that the seed of Nut Vine is a rarer drop from high grass than the dungeon nut of Sprouted PD, and becomes common only with upgraded Sandals of Nature equipped, b) the food item Nut of SPS-PD has the sprite of the toasted dungeon nut of Sprouted PD, while the seed of Nut Vine of SPS-PD has the sprite of the dungeon nut of Sprouted PD (this note is mostly directed to regular Sprouted PD players, who can get confused by the similar sprites), and c) burning a Nut has no effect anymore, so the Toasted Dungeon Nut food item has been removed from current SPS-PD.
Dream Leaf Edit
|A common vegetable by dreamfoil|
- Recipe: None, but one always drops after stepping on a Dreamfoil plant.
Hunger -20, but cures many debuffs, with two of them not being curable by stepping on the Dreeamfoil plant (Armor Break, Attack Down, Bleeding, Crippled, Poisoned, Weakness, but not Drowsy, Slowed and Vertigo). Practically it is eaten for the cures it provides and not for its nutritional value.
Heal Grass Edit
|A common vegetable by sungrass|
- Recipe: None, but one always drops after stepping on a Sungrass plant.
Hunger -20, but applies the Regeneration buff (and not Herbal Healing like the plant does), effectively doubling the available uses of the sungrass seed for healing. Practically it is eaten for its healing effect and not for its nutritional value.
Star Flower Edit
|A common vegetable by starflower|
- Recipe: None, but one always drops after stepping on a Starflower plant.
Hunger -20, but applies at the same time the Arcane, 25% Attack Up, 25% Defense Up and Target Shoot buffs, all for 30 turns. Practically it is eaten for the buffs it provides and not for its nutritional value.
[Note: As their effects are the same with Sprouted PD, Sprouted's game descriptions which give all the important details about their effects are also displayed. Unlike mushrooms, berries can't be a product of cooking.]
Black berry Edit
| A delectable berry. This berry is full with life energy.
This dark red berry grants Regeneration, and occasionally Mind Vision. Invaluable in boss fights and on tough floors.
Blue berry Edit
| A mysterious blue berry. It is full of knowledge.
This deep blue berry reveals the map of the current floor, [including secret doors and traps (not in SPS-PD)]. It also reveals all items. Occasionally grants Regeneration.
In SPS-PD it doesn't reveal secret doors and secret traps, but grants the Treasure Search ability that shows all loot in the floor, apart from that in hidden rooms.
Cloud berry Edit
| A delectable and light berry. It is full with wind energy.
This bright pink berry grants Haste for a short time, occasionally Levitation, and rarely Regeneration.
Moon berry Edit
| A hearty blue-green berry. It is full with power.
This light blue berry grants Moon Fury: The next hit with any weapon or wand will do quadruple damage. Occasionally adds Barkskin.
Full Moon berry Edit
|Full Moon berry|
| In the darkest hours of night a full moon berry grows. It was blessed by Selemene.
This rare berry is a more effective Moonberry, extending the damage multiplier to multiple hits depending on maximum depth reached.
[Note: Selemene is the goddess of the moon in the Dota 2 game.]
- Recipe: None
Random Drops, with the sole exception of the Full Moon Berry, which is only found inside the "Prison reward bag" (this also happens only once), a bag that the 100th Mossy Skeleton drops in the Prison Challenge as a reward. Moreover, 10 of each common berry (Black, Blue, Cloud, Moon) are the contents of the "Caves reward bag", a bag that the 100th Albino Gint Piranha drops in the Caves Challenge as a reward. Hunger –50, they cause various beneficial effects each, which are almost exactly the same with Sprouted PD and were displayed in their game descriptions (with a minor difference in the Blue Berry), and apart from the Black berry that has Regeneration as its default effect, all other berrier have also a chance to cause it. Practically eaten for their buffs and not for their nutritional value.
Mystery Meat Edit
|Eat at your own risk!|
- Recipe: None
Random Drop. Hunger –75, it has a high chance of randomly causing one of the Burning, Poisoning, Rooting, or Slowness debuffs like in Sprouted PD, but it does this less often than in that mod. It sometimes doesn't cause any debuffs in SPS-PD, but when it does, its poisoning can reduce the hero's HP from full to almost zero, so eating it raw should generally be avoided. However, it works fine in any recipe that requires meat, and if there is not an alchemy pot in close access, there are many ways to burn or freeze it and make it safe chargrilled meat or frozen carpaccio.
Frozen Carpaccio Edit
|It's a piece of frozen raw meat. The only way to eat it is by cutting thin slices of it. And this way it's suprisingly good.|
- Recipe: None
It is obtained by freezing Meat or Mystery Meat. Hunger –85, it can cause randomly either Barkskin, Healing or Invisibility.
|Just like normal meat sold in the market.|
- Recipe: None
Random Drop. Hunger –100, in theory it has a low chance of randomly causing any one of the Burning, Poisoning, Rooting, or Slowness debuffs like in Sprouted PD, but when it applies a debuff, that is always Poisoning. Although its chance of applying debuffs is low, like mystery meat its poisoning can reduce the hero's HP from full to almost zero, so if the hero eats it raw, make sure that there are healing items in the inventory or dew in the dew vial. Mildly dangerous, it should be eaten raw only when there are no means to make it safe (burning / freezing / cooking).
Chargrilled meat Edit
|It looks like a decent steak.|
- Recipe: None
It is otained by burning Meat or Mystery Meat, Hunger –100, no extra effects.
Golden Nut Bless by Developer Edit
|Golden Nut Bless by Developer|
|Super secret nut made by developer hmdzl001. Eat it!|
- Recipe: None
Unique edible item that is granted as a reward if the hero completes all challenge depths with above 100 kills in each. Hunger –100. It grants either +1 Str, +50 HP or +2 Str, +30 HP permanently. Obviously it is eaten for its big benefit in stats and not for its nutritional value.
[Onigiri] "Ration of Food" Edit
|[Onigiri] Ration of Food|
|Nothing fancy here: dried meat, some biscuits - things like that.|
- Recipe: None
It is much more than a ration in its effects, as even though it satisfies a decent amount of hunger, -200, its benefits lay more in the Fushigi No Bless buff it offers for 150 turns, which increases temporarily both the hero's Luck by +5 (the effect is equal to having a +5 Lucky Badge equipped), and his/her Strength by +1. It is only available as a reward after offering a food ration, a berry and a piece of meat to the Alfred, Abbey and Abeys NPC (he is a single NPC with the first name, holding his two pets that have the other two names) in Dolya Town, which can be done many times. Note that Happy Alfred is the developer of Fushigi No Pixel Dungeon, from which the item's sprite and all names related with this item (buff and three NPCs) have been borrowed. This food item's name is just "Ration of Food" in SPS-PD, but in Fushigi No PD food rations are named "Onigiri" and have this sprite, so it is used here for the SPS-PD item to get distinguished from the regular food ration. As a side note, onigiri is an actual recipe with rice as its basic ingredient and a similar cone-like shape, which is very popular in Japan.
Note that the alchemy pot does not consider this a type of food ration and using it in any recipe that requires "Ration" will produce garbage.
|This is authentic Cornish pasty with traditional filling of beef and potato.|
- Recipe: None
Random Drop, Hunger –400, no extra effects. As it gains only +50 hunger satisfaction in its plain cooked alternative as Rice, it is the only random food drop that is not wasted if eaten uncooked. As pasty changes form with the holidays, it is available as the default pasty only during half of the year, on February, March, May, August and September. Its holiday versions (which all have extra beneficial effects) are:
Candy Cane Edit
| A huge sugary sweet candy cane! It's big enough to fill you up, and the sugar might give your wands a tiny bit of extra charge too.
Availabe only during December, also grants the Recharging buff for 4 turns.
Jelly Sword Edit
| A jelly that looks like a sword. I thint that a child would love this.
Happy International Children's Day!
Availabe only during early June, as it pays tribute to World Children's Day which is celebrated on June 1st. It is the only of the pasty items that causes debuffs instead of buffs, Blindness and Vertigo both for 20 turns.
Pumpkin Pie Edit
| A great big slice of pumpkin pie! Its sweet and spicy flavor will fill you up and give you a tiny bit of healing.
Available only during October, also grants Healing of up to 10% of max HP.
Rainbow Egg Edit
| Although this thing looks small, eating it can completely eliminate your hunger and make you energetic.
Available only during April, also grants the Bless buff.
Roast Turkey Edit
| A roasted turkey. Eating it can restore your hunger and make you faster.
Available only during November, also grants the Levitation and Haste buffs, both for 3 turns.
School Work Edit
|This is some kind of school work in summer vacation. Finish it and you will be full with knowledge.|
Available only during June and July, also grants Illumination for 50 turns and cures Blindness and Vertigo. Formerly named Food of Knowledge.
Spring Festival Food Edit
|Spring Festival Food|
| The rice cake, the dumpling, and the dumplings are filled with the steamer. As one of the traditional foods of the new spring festival, it can completely eliminate your hunger and make you full of determination.
Happy Spring Festival!
Available only during January, also grants Regeneration.
Note that unlike the holiday weapons that do not change in the depth 1 shop of SPS-PD and so don't follow the actual calendar, the holiday versions of the pasty do follow the calendar, so for example players will be encountering pasties in the dungeon until the 31st of March, will start finding rainbow eggs from the 1st of April and on, and from the 1st of May the dungeon will begin generating again pasties.
Recipes that require only 2 or 3 slots of the alchemy pot Edit
|Only garbage in here.|
- "Recipe": Any combination that isn't included in the recipes of this list and in the list of the other Alchemy page.
Hunger –1, it causes Damage equal to 20% of the hero’s max HP. It's highly recommended that the hero just sells any garbage item produced by accident instead of causing him/herself harm by eating it.
|A simple gel, can be used on burning or cooking.|
- Recipe: Clean Water + Stone Ore
Hunger –10, no extra effects, practically used as an ingredient for Honey Gel, and not eaten for its nutritional value. Players should not take into account the game description's mention of burning, as Gel has neither any effect on the Burning debuff, nor is in any way changed by burning (the game description is most probably just a general reference to gels of the outside world, that are actually often medications for burning or desserts).
Honey Water Edit
|Made by honey and water.|
- Recipe: Honey + 2 Clean Waters
Hunger –10, it Adds from +4 to +8 maximum HP permanently. Removes Crippled, Bleeding, Weakness and Poison debuffs and heals up to half the hero’s maximum HP.
[Note: As their effects are the same with those of the mushrooms in Sprouted PD, with the only exception of the Green Spore mushroom that doesn't exist there, Sprouted PD's game descriptions which give all the important details about their effects are also displayed. Unlike Sprouted PD though, mushrooms can also be a product of cooking in SPS-PD.]
Blue Milk mushroom Edit
|Blue Milk mushroom|
| This mushroom oozes a milky blue substance. You feel your senses slipping. It can improve your speed, and heal everyone in this place.
Slows all mobs when eaten, Hastes hero, gives both parties Regeneration.
- Recipe: Clean Water + Nut Vine + Sungrass seed
Death Cap mushroom Edit
|Death Cap mushroom|
| A deadly-looking fungus found growing in the dungeon. Eat at your own risk. It is too dangerous.
All mobs on the level lose approximately half their health. Hero loses 1/4 of current health and is temporarily Blinded.
- Recipe: Clean Water + Nut Vine + Sorrowmoss seed
Earthstar mushroom Edit
| A tiny bit of an unknown world grows in this mushroom. It doesn't feel like a place you'd like to visit... It looks like a blade.
All mobs on the level - and the Hero, to a lesser extent - get the Bleeding and Crippled debuffs.
- Recipe: Clean Water + Nut Vine + Earhroot seed
Golden Jelly mushroom Edit
|Golden Jelly mushroom|
| A gelatinous fungus covered in a sticky ooze. Looks like it might cause some havoc if eaten.
Roots all mobs and gives the Hero Vertigo for a short time.
- Recipe: Clean Water + Nut Vine + Stormvine seed
Green Spore mushroom Edit
|Green Spore mushroom|
|This is new mushroom. It is full with Dew Power.|
- Recipe: Clean Water + Nut Vine + Dewcatcher seed
It grants the Dew Drop buff for 100 turns.
Jack O' Lantern mushroom Edit
|Jack O' Lantern mushroom|
| A strange heat emanates from this mushroom. Unleashing the fire within could be dangerous. It is easy to start fire.
This cheery looking pumpk- ahh, mushroom has a high chance to Burn mobs, and a low chance to Burn the hero...
- Recipe: Clean Water + Nut Vine + Firebloom seed
Pixie Parasol mushroom Edit
|Pixie Parasol mushroom|
| These mushrooms seem to spin in front of your eyes. You hear fleeting laughter.
This calming blue mushroom puts all mobs to Sleep, makes the hero Dizzy, and gives the hero long-lasting Regeneration.
- Recipe: Recipe: Clean Water + Nut Vine + Dreamfoil seed
All mushrooms are also rather common random drops in the dungeon. Hunger –10. They cause various effects, which are the same with Sprouted PD and were mentioned inside their game descriptions, apart from the new Green Spore mushroom, which grants a Dew Drop buff with short duration, 100 turns. Practically eaten when their effects are needed and not for their nutritional value.
Pet Food Edit
|Every pet loves it, that is why it is called pet food.|
- Recipe: Clean Water + 2 Nuts
Hunger -10 with no extra effects when eaten by the hero, but Fully Heals any Pet while giving it 120 XP, so it's wasted when the hero eats it. When classic hero skins are chosen, 1 pet food is a starting food item for all classes. It is not sold in the Cooker M.O.S. store in Dolya Town, but it is instead sold rather often in the top shop in Dolya Town.
Honey Gel Edit
|Honey and gel combine perfectly.|
- Recipe: Honey + Gel
Hunger –20, it Adds from +4 to +8 maximum HP permanently. It removes the Crippled, Bleeding, Weakness, and Poison debuffs, and Heals the hero up to half his/her maximum HP.
Nut Vine (formerly Vegetable) Edit
|A common vegetable, usually used in cooking. Even without cooking it tastes delicious.|
- Recipe: 2 Potions + Nut. As one always drops after stepping on a Nut Vine plant, this recipe is a rather costly alternative, with the only reason to get chosen being if a recipe that contains a nut vine is urgently necessary, and there are no nut vines and no seeds of nut vine in the inventory to get planted at all.
Important recent change: Trampled high grass does not drop Vegetables anymore (a previous name of this Nut Vine item), but only seeds of Nut Vine. Planting or just throwing this seed on plantable ground will grow a Nut Vine plant, which after it gets trampled drops always a Nut and an edible Nut Vine, which are both ingredients for many cooking recipes. Note that the edible Nut Vine shares the same sprite and name with the Nut Vine plant, but the plant can't be an item in the hero's inventory, as it dissolves after getting trampled.
Apart from getting dropped always from Nut Vine plants, Crazy (but not gold) Thieves and Bandits also have a 10% chance to drop it, and also Albino Giant Piranhas after some of these initially spawned in the Caves challenge depth get killed. Hunger –20, no special effects. Due to its low nutritional value and its rarity it is much better to be used as an ingredient in the many recipes it is included, some of which produce high quality food items.
|It is made by honeypot.|
- Recipe: Honeypot, shattered or intact
Hunger –50, it Adds from +4 to +8 maximum HP permanently. It removes the Crippled, Bleeding, Weakness, and Poison debuffs, and Heals up to half the hero’s maximum HP.
Vegetable Soup Edit
|Vegetable soup is prepared using vegetables and leaf vegetables as main ingredients. Some fruits can also be used, such as tomato, squash and others.|
- Recipe: Clean Water + 2 Nut Vines
Hunger –90, it removes the Crippled, Bleeding, Weakness, and Poison debuffs.
|A honey icecream.|
- Recipe: Clean water + Icecap seed + Honey
Hunger –90, it Adds from +5 to +12 maximum HP permanently, and also removes the Poison, Weakness, Bleeding, Burning debuffs, and Heals up to half the hero’s maximum HP.
Fruit Salad Edit
|This food is made by fruit and water. In this world, you don't need salad.|
- Recipe: Clean Water + 2 Berries
Hunger –130, it Heals 33% of maximum HP, with the possibility of Overfilling the hero’s health.
Blandfruit cooked Edit
|Raw: Blandfruit / Cooked: (Seed name)fruit|
| Raw: So dry and insubstantial, perhaps stewing it with another ingredient would improve it.
Cooked: The fruit has plumped up from its time soaking in the pot and has even absorbed the properties of the seed it was cooked with. It looks ready to be eaten!
[For cooked blandfruits the specific blandfruit name gets displayed (Blindfruit, Heartfruit etc.), and the blandfruit sprite gets the color of the seed that was used in cooking it, but the description is the same for all cooked bladfruits.]
The raw Blandfruit fruit can be cooked with any seed to produce different types of cooked blandfruits, a few combinations are useless or of low value though:
- + Blandfruit seed / Nut Vine seed / Seed Pod seed > the seed gets spent and a still uncooked blandfruit is produced (don"t do it).
- + Blindweed > Blindfruit, when eaten grants the Attack Up and Invisibility buffs for 15 turns, doesn't shatter when thrown.
- + Dewcatcher / Upgrade Eater > Heartfruit, functions like a potion of Life overfilling the hero's HP bar, doesn't shatter when thrown.
- + Dreamfoil > Dreamfruit, when eaten grants the Holy Light buff for 10 turns and Immune to Gases buff for 15 turns, when thrown shatters and has the effects of a potion of Purification.
- + Earthroot > Earthfruit, when eaten grants the Imbued with Earth buff for 30 turns, when thrown shatters and has the effects of a potion of paralytic Gas.
- + Fadeleaf > Fadefruit, when eaten grants the Treasure Search buff for 5 turns and the Mind Vision buff for 40 turns, doesn't shatter when thrown.
- + Firebloom > Firefruit, when eaten grants the Imbued with Fire buff for 30 turns, when thrown shatters and has the effects of a potion of Liquid Flame.
- + Icecap > Icefruit, when eaten grants the Imbued with Ice buff for 50 turns, when thrown shatters and has the effects of a potion of Frost.
- + Phase Pitcher > Mightyfruit, when eaten adds +15 HP to the hero's max HP but not +1 Str. like it does in Sprouted PD, doesn't shatter when thrown. Note that there is a minor game bug related with the Mightyfruit, as after it gets cooked it still has the name "Blandfruit" and the sprite of the raw blandfruit, but the game description becomes that of the cooked blandfruits. "Mightyfruit" is the name it has in the game code and was getting displayed normally in previous versions of SPS-PD. The bug is minor because the (undercover) Mightyfruit is edible and always applies its effect without any problem.
- + Rotberry > Rotfruit, when eaten adds +1 Str. like in Sprouted PD, doesn't shatter when thrown.
- + Sorrowmoss > Sorrowfruit, when eaten grants the Imbued the Imbued with Toxicity buff for 30 turns, when thrown shatters and has the effects of a potion of Toxic Gas.
- + Starflower > Starfruit, when eaten doesn't automatically level up the hero but adds randomly an amount of XP between the hero's current gathered XP and the hero's max XP (the hero should better eat it a little before levelling up, to secure the immedate level up and stat upgrading), and also grants the Bless buff for 20 turns. It doesn't shatter when thrown.
- + Stormvine > Stormfruit, when eaten grants the Levitation buff for 20 turns and the Defense Up buff for 10 turns, when thrown shatters and releases Confusion Gas like a potion of Levitation would.
- + Sungrass > Sunfruit, when eaten functions like a Healing potion, doesn't shatter when thrown.
Note that for all cooked blandfruits the specific blandfruit name gets displayed (Blindfruit, Heartfruit etc.), and the blandfruit sprite gets the color of the seed that was used in cooking it, but the game description is the same for all cooked bladfruits.
Most of the blandfruit outcomes when they are eaten and thrown are similar with those of Shattered PD but with the additional potion side effects or changes of SPS-PD, apart from the fact that when they are thrown, they don't leave blandfruit chunks. Note also that when the potion equivalent of a cooked blandfruit would be wasted when thrown, this cooked blandfruit is unshatterable (for example the Sunfruit), and when the potion equivalent would be harmful when drunk, this cooked blandfruit has a different but relevant beneficial effect when eaten (for example eating a Firefruit doesn't burn the hero but grants the Imbued with Fire buff). A summary table follows:
|Seed||Blandfruit produced||Effect (when double: eaten / thrown)|
|Blindweed||Blindfruit||Invisibilty potion / unshatterable|
|Dewcatcher||Heartfruit||Life potion / unshatterable|
|Earthroot||Earthfruit||Imbued with Earth / Paralytic gas potion|
|Fadeleaf||Fadefruit||Mind Vision potiion / unshatterable|
|Firebloom||Firefruit||Imbued with Fire / Liquid Flame potion|
|Icecap||Icefruit||Imbued with Ice / Frost potion|
|Nut Vine||uncooked Blandfruit||none|
|Phase Pitcher||[Mightyfruit]*||+15 HP / unshatterable|
|Rotberry||Rotfruit||+1 Strength / unshatterable|
|Seed Pod||uncooked Blandfruit||none|
|Sorrowmoss||Sorrowfruit||Imbued with Toxicity / Toxic gas potion|
|Starflower||Starfruit||Experience potion / unshatterable|
|Sungrass||Sunfruit||Healing potion / unshatterable|
* Due to a minor game bug, its name is displayed in-game as plain "Blandfruit" with the sprite of the raw bkabdfruit, but it always applies its effect without any problem. "Mightyfruit" is the name it has in the game code and was getting displayed normally in previous versions of SPS-PD.
- Hunger –150 (regardless of the seed they were cooked with), due to its rarity it is basically eaten in specific circumstances for its various beneficial effects in combination with the different seeds and not for its nutritional value. Also, even if the player wants the hero to do it, blandfruits cannot be eaten raw (there is also a game message: "You can't bear to eat it raw!").
French Fries Edit
|Excess starch warning.|
- Recipe: 2 Nuts + Scroll
Hunger -150, it grants the Alien Shield (75) and Haste (50 turns) buffs.
Honey Meat Edit
|A honey meat.|
- Recipe: Honey + Meat
Hunger –150, it Adds from +5 to +10 maximum HP permanently. It removes the Crippled, Bleeding, Weakness, and Poison debuffs, and Heals up to half the hero’s maximum HP.
Silk Noodles Edit
|Pay attention to cooking and eating.|
- Recipe: 2 Nuts + Potion
Hunger -150, it grants the Alien Shield (75) and Bless (50 turns) buffs.
Vegetable Kebab Edit
|It's like kebab, without meat.|
- Recipe: Meat + 2 Nut Vines
Hunger –150, it removes the Crippled, Bleeding, Weakness, and Poison debuffs.
Vegetable Roll Edit
|It is the same as meat roll, but it is full with vegetables.|
- Recipe: Scroll + Nut Vine
Hunger –170, it removes the Crippled, Bleeding, Weakness, and Poison debuffs.
Chicken Nugget Edit
|Although it called chicken nugget, there is no chicken in this food.|
- Recipe: Meat + Stone Ore
Hunger –170, no extra effects.
Herb Meat Edit
|It is made by herb and meat.|
- Recipe: Seed + Meat
Hunger –180, it removes the Crippled, Bleeding, Weakness, and Poison debuffs.
Pork Soup Edit
|Commercial soup became popular with the invention of canning in the 19th century, and today a great variety of canned and dried soups are on the market.|
- Recipe: Clean Water + Meat + Nut Vine
Hunger –200, it removes the Crippled, Bleeding, Weakness, and Poison debuffs.
Overpriced Food Ration Edit
|Overpriced Food Ration|
|It looks exactly like a standard ration of food but smaller.|
- Recipe: 3 Nuts
Also a Random Drop, Hunger –200, no extra effects.
Meat Roll Edit
|It is made by scroll and meat. Yes, it needs a scroll.|
- Recipe: Scroll + Meat
Hunger –250, no extra effects.
Ration of Food Edit
|Ration of Food|
|Nothing fancy here: dried meat, some biscuits - things like that.|
- Recipe: 4 Nuts (as this food item is also very common loot, it is not listed along with the rare "4- and 5- slot recipes", but cooking it is actually rare, because of the need for 4 alchemy slots)
Mostly a Random Drop, Hunger –300, no extra effects.
|Just some kind of kebab.|
- Recipe: 2 Meats + Eatable Nut Vine
Hunger –330, no extra effects.
Honey Rice Edit
|It is made by honey and rice and... bees?|
- Recipe: Honey + Ration
Hunger –400, it Adds from +5 to +10 maximum HP permanently. It removes the Crippled, Bleeding, Weakness, and Poison debuffs, and Heals up to half the hero’s maximum HP.
|It's rice, yes, rice.|
- Recipe: Clean Water + Ration
Hunger –450, no extra effects.
Recipes that require 4 or 5 slots of the alchemy pot Edit
Crystal Nucleus Edit
|Sell it, don't eat.|
- Recipe: 3 Stone Ore + Clean Water + Seed (Requires +10 Alchemist's Toolkit)
16 of these are found inside the "City reward bag", a bag that the 100th Gold Thief drops in the City Challenge as a reward, but it is never dropped as loot in any other occasion. Hunger -1. It doesn’t have any special benefits when eaten, but it sells for 1,000 gold (even the item description itself advises: "Sell it, don't eat."), which is much more than the 320 gold of its individual ingredients. Not to be confused with an Orange Magic Stone, aslthough they share the same sprite.
Hard Pill Edit
|This pill will improve your power.|
- Recipe: 2 Meats + Stone Ore + Nut Vine (requires a +5 Alchemist's Toolkit)
Hunger –10, it grants a 50% Defense Up buff for 200 turns. Taking another pill doesn't add more defense, but another 200 turns to the buff's duration. Practically eaten for its buff, not for its nutritional value. It is one of the Classic Warrior skin's starting consumable items. Note: Players should not get confused by the game description, this pill neither affects the hero's attack or magic power.
Magic Pill Edit
|This pill will improve your magic.|
- Recipe: 2 Meats + Potion + Seed (requires a +5 Alchemist's Toolkit)
Hunger –10, it grants the Arcane buff (+10 Magic Power) for 200 turns. Taking another pill doesn't add more magic power, but another 200 turns to the buff's duration. Practically eaten for its buff, not for its nutritional value.
Music Pill Edit
|This pill will improve your skill.|
- Recipe: 2 Meats + Stone Ore + Seed (requires a +5 Alchemist's Toolkit)
Hunger –10, it grants the Rhythm buff (increased Accuracy and Evasion) for 200 turns. Taking another pill doesn't add more Rhythm, but another 200 turns to the buff's duration. Practically eaten for its buff, not for its nutritional value. Note: Players should not overgeneralize the game description, this pill affects only the accuracy and evasion skills.
Power Pill Edit
|This pill will make your stronger.|
- Recipe: 3 Meats + Nut Vine (requires a +5 Alchemist's Toolkit)
Hunger –10, it grants the Muscle buff (+2 Strength for 200 turns). Taking another pill doesn't add more strength, but another 200 turns to the buff's duration. It is one of the Classic Warrior skin's starting consumable items. Practically eaten for its buff and not for its nutritional value.
Shoot Pill Edit
|This pill will improve your shooting.|
- Recipe: 3 Meats + Seed (requires a +5 Alchemist's Toolkit)
Hunger –10, it grants the +Target Shoot buff (+10 ranged attack skill for 200 turns). Taking another pill doesn't add more skill points, but another 200 turns to the buff's duration. Practically eaten for its buff, not for its nutritional value.
Smash Pill Edit
|This pill will improve your defense.|
- Recipe: 2 Meats + Potion + Nut Vine (requires a +5 Alchemist's Toolkit)
Hunger –10, it grants a 50% Attack Up buff for 200 turns. Taking another pill doesn't add more attack power, but another 200 turns to the buff's duration. It is one of the Classic Warrior skin's starting consumable items. Practically eaten for its buff and not for its nutritional value. Note: Its game description is just wrong.
Foamed beverage Edit
|This drink is like Coca-Cola.|
- Recipe: Stone ore + Seed + Berry + 2 Clean waters (requires a +10 Alchemist's Toolkit)
Hunger –20, it grants the Bless buff and removes the Crippled, Bleeding, Weakness, and Poison debuffs. Practically eaten for its buff and its cures and not for its nutritional value.
|Pure chocolate, super bitter.|
- Recipe: 5 Nuts (requires a +10 Alchemist's Toolkit)
Hunger –600, it grants the Alien Shield (150) buff.
Perfect Food Edit
|This is perfect food. It is good for the worker.|
- Recipe: Honey + Ration + Seed + Stone ore + Clean water OR Nut Vine + Stone Ore + Ration + Clean Water + Berry (requires a +10 Alchemist's Toolkit)
Hunger –600, it grants the Bless, Haste, Illuminated, Levitation, Recharging, Overfed, Regeneration buffs all at the same time. It also Increases the player’s maximum HP by +4 to +8 and Heals the hero by 10% of his/her max HP, potentially Overfilling his/her health bar.
|A huge hamburger.|
- Recipe: 2 Rations + 2 Meats + Nut Vine (requires a +10 Alchemist's Toolkit)
Hunger –770, it grants the Overfed buff. It also Heals 20% of max HP, and can Overfill the health bar. While all food can cause the Overfed buff, only the Hamburger can cause it alone by one consumption regardless of hunger or starvation level.
Obviously some recipes produce food much more efficient in satisfying hunger than other recipes, but on the other hand these “low hunger satisfaction” recipes provide very useful buffs or cures (for example Fruit Salad reduces hunger only by –130, but heals 33% of maximum HP, with the possibility of overfilling the hero’s health), so it will be better for the hero to wait until he/she gathers the necessary material for a recipe that he/she will need more, rather than cook all the food he/she can with the recipe ingredients which are already available to him/her.
Until the hero finds the Shopping Cart container most food and consumable items are stored in the main inventory - backpack with the exception of mushrooms and pills that are stored anyway in the Potion Bandolier.
Food Effects Edit
Beneficial Food Effects Edit
Note: All mushrooms apart from the Green Spore mushroom, which gives only a beneficial Dew Drop buff, have a combination of beneficial and harmful effects, which are the same with Sprouted and must get taken combined in consideration before consumption.
All the rest of the food items have either a beneficial or a harmful effect, which are listed below. Cooked blandfruits have been omitted because they have already had their own separate table above.
- Accuracy & Evasion increased: Music Pill
- Alien Shield: Chocolate, French Fries, Silk Noodles.
- Attack Up: Smash Pill
- Barkskin: Frozen Carpaccio (randomly), Full Moon Berry, Moon Berry, Toasted Dungeon Nut, Dungeon Nut (very rare).
- Bleeding & Crippled to enemies: Earthstar mushroom
- Bless: Foamed Beverage, Perfect food, Rainbow Egg, Silk Noodles.
- Burning to enemies: Jack O' Lantern mushroom
- Damage to enemies: Death Cap mushroom (appr. 50% of HP)
- Defense Up: Hard Pill
- Dew Drop: Green Spore mushroom
- Extra strong hit once: Moon Berry
- Extra strong hit many times: Full Moon Berry
- Haste: Blue Milk mushroom, Cloud Berry, French Fres, Perfect food, Roast Turkey.
- Healing: Fruit Salad, Frozen Carpaccio (randomly), Pumpkin Pie.
- Heals fully the pet and adds 120 XP to its counter: Pet Food
- Illuminated: Full Moon Berry, Perfect Food, Food of Knowledge.
- Invisibility: Frozen Carpaccio (randomly).
- Levitation: Perfect Food, Cloud Berry (randomly), Roast Turkey.
- Luck: [Onigiri] Food Ration
- Magic Mapping: Blue Berry
- Magic Power increased: Magic Pill
- Maximum HP Boost permanently: Golden Nut Bless by Developer, Honey, Honey Gel, Honey Meat, Honey Rice, Honey Water, Ice Cream, Perfect Food.
- Maximum Strength Boost permanently: Golden Nut Bless by Developer
- Mind Vision: Black Berry (randomly)
- Overfed: Hamburger (all food items can cause the Overfed buff, but this is the only that can always cause it with one consumption even from starvation level)
- Ranged attack skill increased: Shoot Pill
- Recharging: Candy Cane, Perfect Food.
- Regeneration: Black Berry, Blue Berry (randomly), Blue Milk mushroom, Cloud Berry (randomly), Full Moon Berry (randomly), Moon Berry (randomly), Perfect food, Pixie Parasol mushroom, Spring Festival Food.
- Removal of Debuffs: Foamed Beverage, Herb Meat, Honey Water, Ice Cream, Pork Soup, Vegetable Kebab, Vegetable Roll, Vegetable Soup.
- Rooting to enemies: Golden Jelly mushroom
- Sleep to enemies: Pixie Parasol mushroom
- Slowness to enemies: Blue Milk mushroom
- Strength Boost temporariy: [Onigiri] Food Ration
- Temporary Strength Up: Power Pill
- Treasure Search: Blue Berry
All recipes with honey increase permanently the hero's max HP, and all the recipes with nut that don't produce a food-ration-like item grant the Alien Shield buff.
Harmful Food Effects Edit
- Burning: Jack O' Lantern mushroom (low chance), Mystery meat (high chance).
- Bleeding & Crippled: Earthstar mushroom
- Blindness: Death Cap mushroom.
- Dizziness/Vertigo: Golden Jelly mushroom, Pixie Parasol mushroom.
- Poisoning, Rooting, or Slowness: Meat (randomly one of the debuffs each time, low chance), Mystery meat (randomly one of the debuffs each time, high chance).
- Pure damage: Death Cap mushroom (1/4 of HP), Garbage.
- Regeneration to enemies: Blue Milk Mushroom