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{{Article enemy |
{{Article enemy |
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− | | behavior = Crabs will attack on sight. They move 2 times faster than the player and there is no use in running from them. |
+ | | behavior = Crabs will attack on sight. They move 2 times faster than the player and there is no use in running from them. During battle, these crabs attack accurately and are the first of enemies that utilize parrying, in which they sometimes counter an attack for small damage. |
| tips = |
| tips = |
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* If you have found a heavy armor, put it on when you see a crab approaching. |
* If you have found a heavy armor, put it on when you see a crab approaching. |
Revision as of 06:52, 14 September 2014
Sewer crab | |
---|---|
Location | |
Spawns in | 3 to 4 (Sewers)
|
Walk speed | 2 tiles per turn |
Defense | |
Health | 15 HP |
Dodge | 5 |
Armor | 4 |
Resistant to | Nothing |
Immune to | Nothing |
On damage | Nothing special |
Attack | |
Range | Melee |
Accuracy | 12 |
Damage | 3 to 6 (4.5 ±0.87 )
|
Attack delay | 1 turn per attack |
On hit | Nothing special |
Death | |
Max level (inclusive) |
9 for XP 11 for drop |
Experience | 3 XP |
Drops | Mystery meat (1/6 )
|
The Sewer crab is a standard enemy that can be found in Sewers.
Description
Sewer crab | ||
These huge crabs are at the top of the food chain in the sewers. They are extremely fast and their thick exoskeleton can withstand heavy blows. | ||
Behavior
Crabs will attack on sight. They move 2 times faster than the player and there is no use in running from them. During battle, these crabs attack accurately and are the first of enemies that utilize parrying, in which they sometimes counter an attack for small damage.
Tips
- If you have found a heavy armor, put it on when you see a crab approaching.
- Crabs will probably take you more HP than you have regenerated by waiting, so waiting on levels 3 and 4 is not advisable.
- The last mob that gives you experience before Goo.
- If they are right next to you, don't try to run.They will get to you first and then surprise attack you.
- Use a high damage weapon, even if it's above your Strength level. Less hits means less parrying from the crab, meaning shorter battle and less lost HP.