Barrier | ||
A durable bubble of force which blocks all damage.The barrier will take damage for whatever it is protecting so long as there is shielding left. The shielding will also decay at a rate of 1 per turn. Shielding remaining: X |
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This effect gives the Hero extra shielding, which protects him from all damage until depleted. However 1 point of shielding given by this buff is lost every turn. Depletes slower when under 20 turns.
Sources[]
- Zapping a wand of transfusion at an enemy (
5 + lvl
points) - Drinking a potion of shielding (
0.6 * max HP + 10
points) - Wand of transfusion overhealing (grants shielding equal to excess healing)
- Using a cloak of shadow with protective shadows talent active (1 point every 2 turns/1 turn capped at 3/5 points, shielding doesn't deplete when cloaked)
- Drinking dew with shielding dew talent active (shielding equal to excess healing up to 20%/40%/60% of max HP)
- Using elemental blast with reactive barrier talent active (2/4/6/8 points per target hit capped at 10/20/30/40 points)
- Death marked enemy dying if the Hero has deathly durability talent active (shielding equal to 13%/25%/38%/50% of enemy health when marked)
- Using the last charge on mage's staff with backup barrier talent active (3/5 points)
- Zapping yourself with a wand if shield battery talent is active (shielding equal to 4%/6% of max HP per charge spent)