- 1 Alchemy associations
- 2 Regular plants
- 3 Unique plants
- 4 Fruits
Shattered Pixel Dungeon keeps most of the plants from the original Pixel Dungeon, with the exception of dreamweed. The dreamweed seed and plant have been reverted to the seed and plant of blindweed, and the vertigo-inducing effects of dreamweed have been moved over to the new stormvine plant which induces single-target vertigo instead of an area of effect vertigo gas. Many seeds also received minor balance changes.
Other new plants include the dreamfoil, starflower, swiftthistle and the more exclusive blandfruit bush, dewcatcher and seed pod.
Alchemy associations[edit | edit source]
Each seed is assigned one of the 12 potions present in the game, and attempting to brew them using basic alchemy makes it more likely to brew the desired potion if more seeds of the same type are used. Using 3 seeds of one type usually guarantees a corresponding potion. The potion of healing is a special case however, as there is a maximum of 10(?) of these potions that can be obtained through alchemy per game. Each next potion of healing makes it less likely to get the next one.
Seed associations also affect the blandfruit - the cooked fruit will replicate the effect of a potion related to the selected seed.
Brewing a potion with 3 seeds of the same type will always identify it.
Regular plants[edit | edit source]
These plants exist both in a plant and seed form, and will take root when thrown on a walkable non-trap tile. With the exception of rotberry, they all can spawn in certain rooms, when casting a wand of regrowth or drop as seeds when trampling tall grass. These plants will also grant additional effects when stepped on to the Warden subclass.
Blindweed[edit | edit source]
|Upon being touched a Blindweed perishes in a bright flash of light. The flash is strong enough to disorient for several seconds.|
Dreamfoil[edit | edit source]
|The Dreamfoil's prickly flowers contain a chemical which is known for its properties as a strong neutralizing agent. Most weaker creatures are overwhelmed and knocked unconscious, which gives the plant its namesake.|
If it's triggered by a non-player entity, it gives them the magical sleep debuff. Otherwise, it will refresh the Hero/ine, removing the following debuffs:
Associated with the potion of purity.
Earthroot[edit | edit source]
|When a creature touches an Earthroot, its roots create a kind of immobile natural armor around it.|
Grants herbal armor if the Hero stepped on it; does nothing otherwise. Associated with the potion of paralytic gas.
The amount of blocking provided is equal to
(depth + 5) / 2.
Fadeleaf[edit | edit source]
|Touching a Fadeleaf will teleport any creature to a random place on the current level.|
Teleports any character that tramples it to a random place on the same floor. Associated with the potion of mind vision.
- Cannot teleport inside locked rooms or on top of discovered traps.
- Unlike a scroll of teleportation, it does not prioritize undiscovered tiles.
Firebloom[edit | edit source]
|When something touches a Firebloom, it bursts into flames.|
Burns all enemies, destroys flammable tiles or burnable items, such as scrolls (except for the scroll of upgrade) and dewdrops, that come into contact with it or any fire that spreads from it. Associated with the potion of liquid flame.
Icecap[edit | edit source]
|Upon being touched, an Icecap lets out a puff of freezing pollen. The freezing effect is much stronger if the environment is wet.|
Briefly chills a 3x3 area, adding the frost debuff to enemies, shattering potions (except for the potion of strength) and freezing mystery meat. Does not leave a frigid air cloud. Associated with the potion of frost.
Rotberry[edit | edit source]
|The berries of a young rotberry shrub taste like sweet, sweet death.
Given several days, this rotberry shrub will grow into another rot heart.
Doesn't do anything when stepped on, other than dropping it's seed. The seed of rotberry is an Old Wandmaker's quest item. It can alternatively be used to craft a rotfruit, that increases strength by 1. Associated with the potion of strength.
Sorrowmoss[edit | edit source]
|A Sorrowmoss is a flower (not a moss) with razor-sharp petals, coated with a deadly venom.|
Starflower[edit | edit source]
|An extremely rare plant, Starflower is said to grant holy power to whomever touches it.|
Stormvine[edit | edit source]
|Gravity affects the Stormvine plant strangely, allowing its whispy blue tendrils to 'hang' on the air. Anything caught in the vine is affected by this, and becomes disoriented.|
Grants the vertigo debuff for 10 turns, causing the affected entity to move erratically instead of the intended direction. It can even make the target fall down a chasm or step on a trap. Associated with the potion of levitation.
Sungrass[edit | edit source]
|Sungrass is renowned for its sap's slow but effective healing properties.|
Swiftthistle[edit | edit source]
|When trampled, swiftthistle will briefly accelerate the flow of time around it, allowing the trampler to perform several actions instantly.|
- This plant cannot be used to execute a surprise attack, but it does allow movement without breaking the effect.
Unique plants[edit | edit source]
These plants have no seed counterparts, and can only be found when they spawn in certain special rooms, or when casting a wand of regrowth.
Blandfruit bush[edit | edit source]
|Distant cousin of the Rotberry, the pear-shaped produce of the Blandfruit bush tastes like caked dust. The fruit is gross and unsubstantial but isn't poisonous. perhaps it could be cooked.|
- Unlike other plants that apply a buff or debuff, the blandfruit bush drops a special food item called blandfruit.
Dewcatcher[edit | edit source]
|Dewcatchers camouflage as grass to avoid attention, but their bulges of collected dew give them away.|
Drops several dewdrops around it when trampled. Only grows naturally in a secret garden room.
Seed Pod[edit | edit source]
|Seed Pods look pretty, but the seeds they carry are actually stolen from other plants they kill with their roots.|
Drops seeds of other random plants. Cannot drop a seed of rotberry. Only grows naturally in a secret garden room.
Fruits[edit | edit source]
- See also: Shattered PD Potions
|So dry and insubstantial, perhaps stewing it with another ingredient would improve it.|
Food item that drops from the blandfruit bush. Cannot be eaten raw or added to the Horn of Plenty artifact as-is, and has to be cooked with a seed at an alchemy pot first. Blandfruit will then mimic the potion corresponding to a seed it was cooked with.
|The blandfruit has exploded on impact, leaving inert chunks behind.
Despite a bit of dirt, these large chunks of cooked blandfruit seem perfectly edible.
When a thrown blandfruit with a harmful effect shatters, it will leave behind blandfruit chunks, which can be eaten. This allows offensive blandfruits (usually cooked with harmful seeds) to be used without losing their food value. Chunks no longer grant any special effects, and restore as much saturation as a pasty.
Upon cooking, the description will change to the following:
|The fruit has plumped up from its time soaking in the pot and has even absorbed the properties of the seed it was cooked with. It will have the effect of whatever potion the seed corresponded to.|
Additional text shown:
- if the fruit has a positive effect:
|It looks ready to be eaten!|
- if the fruit has a harmful effect:
|It seems pretty volatile, it might be best to throw it.|
Blindfruit[edit | edit source]
- Cooked with a blindweed seed. Works like a potion of invisibility, making the Hero invisible.
Dreamfruit[edit | edit source]
- Cooked with a dreamfoil seed. Works like a potion of purity, making the Hero temporarily immune to area effects, or removing said effects in a wide area when thrown.
Earthfruit[edit | edit source]
- Cooked with an earthroot seed. Works like a potion of paralytic gas, creating a cloud of this gas when thrown or eaten.
Fadefruit[edit | edit source]
- Cooked with a fadeleaf seed. Works like a potion of mind vision, allowing the Hero to see through walls and minds of entities on the depth.
Firefruit[edit | edit source]
- Cooked with a firebloom seed. Works like potion of liquid flame, setting a 3x3 area ablaze.
Icefruit[edit | edit source]
- Cooked with an icecap seed. Works like potion of frost, freezing over a 3x3 area and chilling everything inside.
Rotfruit[edit | edit source]
- Cooked with a rotberry seed. Works like a potion of strength, permanently increasing strength by 1 point.
Sorrowfruit[edit | edit source]
- Cooked with a sorrowmoss seed. Works like potion of toxic gas, creating a cloud of deadly gas that damages most enemies in it.
Starfruit[edit | edit source]
- Cooked with a starflower seed. Works like a potion of experience and increases the Hero experience level by 1.
- It is recommended to eat this fruit after reaching level 26, which is the maximum level one can reach by just killing enemies. Eating this fruit at maximum level 30 will grant blessed buff, instead.
Stormfruit[edit | edit source]
- Cooked with a stormvine seed. Works like potion of levitation, granting Hero flight for 20 turns or creating a cloud of disorienting gas, which adds the vertigo debuff.
Sunfruit[edit | edit source]
- Cooked with a sungrass seed. Works like a potion of healing, restoring HP and removing most ailments.
Swiftfruit[edit | edit source]
- Cooked with a swiftthistle seed. Works like a potion of haste, tripling Hero movement speed.