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  • So I beat the game With the following Setup:

    Gladiator Level 22

    Stunning Kuckelduster (+7)

    Plate Armour (+1)

    Ring of haste (+6)

    Ring of Satiety (+1)

    This is one of the best combos ever because of the following:  The stunning knuckleduster stuns the monster, the haste ring allows me to hit more per each turn, and with the stunning I get a ton of turns.  The Gladiator lets me hit higher and higher every time.

    The way I got to (+7) Stunning knuckleduster is the following:

    1.)  I got the Weapon pre-+2 from a statue.

    2.)  Then what I did was, I upgraded it again, taking the risk.  I managed to get it to +3.

    3.)  Then I used my Reforged Short Sword onto it getting it to +4.  I got to stage 5 and killed myself with a potion of Flame.  Before I died, I took of my cloth armor.

    4.)  I used the next Short Sword onto the weapon and got it to +5.

    5.)  I did this once again, and got it to +6.  Then after this, I started to upgrade a Ring of Haste because I didn't want to risk losing the weapon to getting coins, or dying before floor 5.  I played through with my current setup, easily killing everyone to the mining caves.

    6.)  There I found a well of transmutation.  Instead of throwning in my ring of satiety, to try to get an evasion ring, or another haste ring, I just decided to play it safe and go for the (+7) Knuckleduster.

    Overall this run took more strategy and luck than any other, but in the end it payed off.  The most difficult enemies to kill were the scorpio's.  They were hitting extremely high because my armor was pretty bad, as it was unupgraded.  Once I got to them, though, they were dead.  The amount of Health potions I had, stayed mostly high the entire time. I barely killed the Eyes, but managed to do it before going to the eye.  Probably should have went to the eye though.

    Please post thoughts below.  :D

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    • Soupbob wrote:
      Before I died I took of my cloth armour.

      Removing your armor in order to keep only your weapon as equipped item won’t help you at all, the transfer probability of the weapon will always be 25 % whatever you do.

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    • Oh, guess I was much luckier than I thought, kind of scares me that there is such a high chance of losing the weapon, oh well, guess I was lucky.

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    • holy geez you upgraded you knuckleduster 5 times and didn't lose the upgrade?

      (or did you get the enchant from the transmutation well? I don't understand what you did with the well)

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    • Kirbykibble wrote:
      holy geez you upgraded you knuckleduster 5 times and didn't lose the upgrade?

      (or did you get the enchant from the transmutation well? I don't understand what you did with the well)

      He upgraded the stunning duster to +3 took the risk, then used his short sword to upgrade his duster again. Killed himself (the part I don't understand) and used another S.Sword to upgrade once more, and (then I really didnt understand how he got it to +6}. Finally, he found a transmutation well and (you know how to get a scroll of weapon upgrade) upgraded his duster to a "STUNNING!" upgrade of +7!!

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    • If you upgrade a Plate armor and then apply the Armor kit on it, you can die at depth 1 without the level high cap limitation. It’s how my Flies Killer Sniper transferred her Huntress cloak with 56 damage absorption (based on Plate armor +8) to her Warden daughter (what a legacy!) from the very beginning, without being capped to level 1.

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    • wow, can't believe you took that risk, what is you used an upgrade kit again?

      Edit: what if you used an upgrade kit again on the class armour*

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    • Soupbob wrote:
      wow, can't believe you took that risk, what is you used an upgrade kit again?

      Yes, an armor upgrade kit.

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    • Well, Flies Killer finally got the Amulet of Yendor, she had nothing else to do than trying to transmit her legacy to her daughter Floor Burner (Wand of Regrowth + Wand of Firebolt), so no great risk here.

      I’m pretty sure that the Armor kit cannot apply on a class armor (Floor Burner did not yet reached the King of Dwarves, so I cannot say for sure).

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    • I'm not saying that this happened to me, but here are some potential setups based off of Team Fortress 2 characters (not all of them)

      The Pyro:

      Battlemage with wand of firebolt +5,+2 plate mage robe, ring of haste and ring of energy +2, 3 tomahawks, a stunning battle axe +2(not equipped)

      The Spy:

      Assassin with +7 Grim dagger, cloth rouge garmet, ring of evasion +3, 10 curare darts, 5 potions of invisibility, 3 scrolls of teleportation and mirror image.

      Is this the right thread for this?

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    • The Spy:

      Assassin with +7 Grim dagger, cloth rouge garmet, ring of evasion +3, 10 curare darts, 5 potions of invisibility, 3 scrolls of teleportation and mirror image.

      I see a ring of shadows more than a ring of evasion...

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    • Ethaniel wrote:
      I’m pretty sure that the Armor kit cannot apply on a class armor (Floor Burner did not yet reached the King of Dwarves, so I cannot say for sure).

      BTW I now confirm it, the Armor kit cannot apply on a class armor.

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    • Kirbykibble, how often do you see a spy in-game?

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    • 108.3.239.149 wrote:
      Kirbykibble, how often do you see a spy in-game?

      Well, I'm pretty sure that he doesn't have a higher dodge rate

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    • Touche. Add a ring of shadows 3.

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    • The Heavy:

      Berserker with

      • +20 Knuckleduster
      • +3 Plate armor
      • -2 Cursed Ring of Haste
      • +200 Ring of Russian accent
      • 50 Tomahawks
      • 10 Pasties

      The Sniper:

      Huntress with

      • +5 Sword
      • Leather Huntress armor
      • +6 Ring of Accuracy
      • +15 Boomerang
      • Potion of Paralytic Gas x8
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    • Shadow Automaton
      Shadow Automaton removed this reply because:
      Multi-posting; merged content of post with author's most previous post
      12:47, January 29, 2015
      This reply has been removed
    • The Vampire:

      Warlock with: Plate armour (+3) of Metabolism, Vampiric Warhammer (+3), Ring of haste (+12). I can't imagine someone dying with this, just punch your enemies to stay at full health.

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    • One of my best runs involved a firebolt, preceding with choosing battlemage, putting all upgrade scrolls into the wand then finding a lvl4 plate armour in the tombstone lock room.

      By caves I had maxed out my wand and put the remaining upgrade scrolls into my armor, got a glyph stone thingamobob and it gave me multicipity,I nearly cried until I saw TEH INSTAKILLS.later I found my characters truth potential when I found another wand which was regrowth.however...

      I died in the worst way possible.not getting rooted by regrowth while burning to death.not being paralysed and having multicipiy proc multiple times.not accidentally teleporting into a locked room via fadeleaf.no, I was casually walking down the dwarven city walkway(as the steps echo though the depth feeling was in place) and the dwarves magefound me but due to the autowalk stupidity I keeped walking while being thrashed by the dwarf...and I died.

      I cried and cried and cried.

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    • 108.3.239.149 wrote:
      Ring of Russian accent +200
      D

      Is it bad that I did this just to note how awesome that is?

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    • I think we can all agree that any build with a ring of haste is op. It's especially good with sniper, though, as it allows her to get a ton of distance and extra damage. I'd be willing to say that it's the best ring in the game, with ring of thorns as a possible second.

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    • my best run until now was pretty stange,a gladiator with a cloak of huntress(+10 plate armor),a wand of magic missle+3 a boomerang +5(got it in the caves)

      and teh freaking knucleduster+8

      pretty op

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    • THE CULT OF THE 'DUSTER IS LEGION.

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    • My best run was a level 26 Freerunner with Unstable Glaive +2, Rogue Garnet +9 (I don't remember, it was Scale or Plate), Cloak of Shadows +5, Timekeeper's Hourglass +10, Wand of Prismatic Light +1, Wand of Firebolt and Wand of Lightning +2. It was on Shattered Pixel Dungeon. Game beaten!

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    • 188.146.76.172 wrote:
      My best run was a level 26 Freerunner with Unstable Glaive +2, Rogue Garnet +9 (I don't remember, it was Scale or Plate), Cloak of Shadows +5, Timekeeper's Hourglass +10, Wand of Prismatic Light +1, Wand of Firebolt and Wand of Lightning +2. It was on Shattered Pixel Dungeon. Game beaten!

      This is for Original PD only please. For future reference, please post anything related to mods on their respective page or on the Modding - General Discussions Board.

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    • A FANDOM user
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