Pixel Dungeon Wiki
Pixel Dungeon Wiki
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Updates
Latest update
Previous updates
Update 0.1
Update 0.2
Update 0.3
Update 0.4
Update 0.5
Update 1.6
Update 1.7
Update 1.8
Update 1.9

This article gathers the published release notes of the successive versions of update 0.1.

An archive of old Pixel Dungeon versions can be found Here.

v0.1[]

2012/12/04

Finally released!

v0.1.1[]

2012/12/08

Pixel Dungeon 0.1.1 released. Nothing particularly interesting there, just some bug fixes, but now it should be playable on froyo devices. And that bug with two chars on the same tile, hopefully, is fixed too.

v0.1.2[]

2012/12/10

Pixel Dungeon 0.1.2 released:

  • Marsupial rats are nerfed
  • Penalties for using too heavy weapon and armor are made less severe
  • Bug causing visual artefacts on some devices is fixed
  • Bug with Ring of Cleansing is fixed

v0.1.3[]

2012/12/13

  • "Typical STR requirement" is displayed for weapons and armor that are not identified yet
  • Attack speed bonus for excess strength removed
  • Mobs do more "centered" damage
  • Monsters "from the depth" spawn slightly less often
  • Mystery meat may have no negative effect now
  • Info window for empty cells
  • Click outside a window to close it
  • Now it's easier to click the map without shifting it
  • Several bugs fixed incl. "Instant death by caustic ooze" & "wand of amok + swarm of flies"
  • + some graphics tweaks

v0.1.4[]

2012/12/19

Pixel Dungeon 0.1.4 released:

  • Pinch to zoom
  • Current zoom level is saved every time you change it
  • Map panning is less sensitive now (it should be easier to click the map)
  • Tap-to-move action is interrupted when hero is hit by a monster
  • The bug that could cause lighting glitches on some HTC devices is fixed (hopefully)
  • A couple of minor bugs is fixed
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