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There needs to be more Pixel Dungeon, so here's a list of ideas. 

Name[]

First, there needs to be a name for this, so here are a few ideas:

Celestial Pixel Dungeon

Overhauled Pixel Dungeon

Epic Pixel Dungeon

That's all the names I can come up with.

Overview[]

A general overview of my ideas:

Characters[]

Of course, there would be new characters, like:

Lost Soul (Would be the requirement to go to floor 27 and beyond.)

Doctor (Health-based)

Allstar (Average at everything)

Ninja (Stealthy, throwing/melee build)

and more...

Dew Vial[]

Seems to need some changes, so here they are:

-Dew goes directly to the vial, allowing the actually reasonable filling of it

-Huge capacity boost (100 instead of 10)

-Auto revives at 20 instead of at 10

-New abilities:

Sip[]

Consumes 5

Heals the same as five dew drops

Enrich[]

Consumes 10

Adds 10% healing and 75 satiation points to a food.

Drink[]

Consumes 20

Fully heals user (Automatically used when at zero health)

Remove Curse[]

Consumes 25

Remove a curse from an item of choice.

Alchemical Mixing[]

Uses 25 and a seed of choice

Make a potion, with the potion depending on what seed you used. (Acts like normal alchemy, but only uses one seed.)

Bless[]

Consumes 50

Bless an Anhk so it doesn't destroy any items and gets prioritized first.

Upgrade[]

Consumes 75

Upgrade an item and remove a curse from that item. Simple as that.

God Mode[]

Consumes 100

Become invincible, twice as fast, and do double damage for 25 turns.

-Guaranteed at floors 1-4

-Unstealable

-At level 10, in a hidden room, can be upgraded to one of two new forms:

Fill With Water[]

Allows to gain a buff Filling Vial (Gain one dewdrop per 5 turns) for one turn when in water. 

Fill With Blood[]

Damaging an enemy has a 25% chance to drop an Enchanted Blood Pellet (Acts like a normal dewdrop, but is red) that evaporates after 25 turns. 

-After reaching the hidden room in level 27 (Connected to the entrance room), can be upgraded again to have triple the capacity and a new form:

If you choose to fill with water:

Hyperhydration[]

Double the filling and extra dew per drop.

Garden Master[]

Triple dew chance from plants.

If you choose to fill with blood:

Anticoagulation[]

Doubles chance of pellet and adds a chance to cause bleeding for five turns.

Vampiric Kiss[]

Grants a 10% heal to all attacks.

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