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The Wand of Poison is a wand.

Its class name in the save files is "com.​watabou.​pixeldungeon.​items.​wands.​WandOfPoison".

Description[]

Wand of Poison
The vile blast of this twisted bit of wood will imbue its target with a deadly venom. A creature that is poisoned will suffer periodic damage until the effect ends. The duration of the effect increases with the level of the staff.


Use[]

The Wand of Poison, when cast on an enemy, will cause that enemy to be afflicted with the Poisoned debuff for a number of turns equal to the wand's power.

Obtaining[]

The Wand of Poison can be found randomly in generated levels. A random wand has a 10/113 or 8.85% chance of being the Wand of Poison

Tips[]

You can use this wand to finish off enemies from distance.

Damage details[]

On the surface of things the wand of Poison's level affects only the duration of the Poisoned debuff, which is calculated for this wand by (5 + wand's level + ring of Power level when existing) and does not affect its damage directly. That said, the Poisoned debuff's damage is generally calculated by [(current amount of remaining turns/3) rounded + 1], and because higher wand's level means more turns of duration, higher level ends up meaning more maximum initial damage as well. The damage values of this wand that follow should be considered as maximum initial because of their calculation formula: the damage will always start at the maximum amount in the first turn, but it will become less and less as turns pass by, if the debuff is not renewed with a new wand zap. So, for Power 0-2 duration will be 5-7 and initial damage per turn 3, for power 3-5 duration will be 8-10 and initial damage per turn 4, for power 6-8 duration will be 11-13 and initial damage per turn 5, for power 9-11 duration will be 14-16 and initial damage per turn 6, for power 12-14 duration will be 17-19 and initial damage per turn 7, and for power 15 duration will be 20 and initial damage per turn 8 (all these values are for a hero not equipping a ring of Power). With remaining turns 2-4 the damage per turn will be 2, and with 1 remaining turn the damage will be 1. Note also that this is the only battle wand that does not have a min.-max. damage range, and for each specific combination of wand's level - remaining turns, its damage will always have a specific fixed value. Enemies resistant to the Poisoned debuff are Animated Statue, Cave Spinner, Scorpio, Tengu and enemies immune to the Poisoned debuff are Golden Bee and Rotting fist.

Durability rate[]

This chart displays the rate at which the Wand of Poison degrades at each upgrade level.

Level Durability

+0 96
+1 90
+2 84
+3 78
+4 72
+5 66
+6 60
+7 54
+8 48
+9 42
+10 36
+11 30
+12 24
+13 18
+n 6×(16-n)

Poisonn

Poison zap

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