To get the Tome of Mastery, the player has to defeat the 2nd boss, the Tengu.
The Tengu will drop the Tome of Mastery along with a skeleton key.
Once the player has acquired the Tome of Mastery with a particular class, every time the player starts a new game with that class they will have the Tome of Mastery in their backpack.
When fighting with a wand in his hands, the Battlemage inflicts additional damage depending on the current number of charges. Every successful hit restores 1 charge to this wand.
术士[ | ]
After killing an enemy the Warlock consumes its soul. It heals his wounds and satisfies his hunger.
The Freerunner can move almost twice faster, than most of the monsters. When he is running, the Freerunner is much harder to hit. For that he must be unencumbered and not starving.
刺客[ | ]
When performing a surprise attack, the Assassin inflicts additional damage to his target.
Snipers are able to detect weak points in an enemy's armor, effectively ignoring it when using a missile weapon.
守望者[ | ]
Having a strong connection with forces of nature gives Wardens an ability to gather dewdrops and seeds from plants. Also trampling a high grass grants them a temporary armor buff.